[remap]
importer="glsl"
type="RDShaderFile"
uid="uid://cg8ggp0w8wsy"
path="res://.godot/imported/scan_subgroup.glsl-0fe3301af47565adcb686bd9aa6170f3.res"
[deps]
source_file="res://bin/linux/shaders/scan_subgroup.glsl"
dest_files=["res://.godot/imported/scan_subgroup.glsl-0fe3301af47565adcb686bd9aa6170f3.res"]
[params]