[remap]
importer="glsl"
type="RDShaderFile"
uid="uid://dpkdi6ucsdlea"
path="res://.godot/imported/scan_single.glsl-fde44fd292eb34b52b3049d30f02122a.res"
[deps]
source_file="res://bin/linux/shaders/scan_single.glsl"
dest_files=["res://.godot/imported/scan_single.glsl-fde44fd292eb34b52b3049d30f02122a.res"]
[params]