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dc-terrain / shaders / scan_propagate.glsl.import

15 lines · import ref:
[remap]

importer="glsl"
type="RDShaderFile"
uid="uid://dmaw3qqcq70qs"
path="res://.godot/imported/scan_propagate.glsl-3a0c0fa757fea6068573a46f1e61d178.res"

[deps]

source_file="res://bin/linux/shaders/scan_propagate.glsl"
dest_files=["res://.godot/imported/scan_propagate.glsl-3a0c0fa757fea6068573a46f1e61d178.res"]

[params]