[remap]
importer="glsl"
type="RDShaderFile"
uid="uid://cn7el4li3dyn5"
path="res://.godot/imported/scan_blocks.glsl-72cce6f9509abee2e2022d35ed320c99.res"
[deps]
source_file="res://bin/linux/shaders/scan_blocks.glsl"
dest_files=["res://.godot/imported/scan_blocks.glsl-72cce6f9509abee2e2022d35ed320c99.res"]
[params]