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dc-terrain / shaders / prepare_dispatch.glsl.import

15 lines · import ref:
[remap]

importer="glsl"
type="RDShaderFile"
uid="uid://ddiet0unuoa47"
path="res://.godot/imported/prepare_dispatch.glsl-11d82512167f874c3903a857367ad727.res"

[deps]

source_file="res://bin/linux/shaders/prepare_dispatch.glsl"
dest_files=["res://.godot/imported/prepare_dispatch.glsl-11d82512167f874c3903a857367ad727.res"]

[params]