[remap]
importer="glsl"
type="RDShaderFile"
uid="uid://ddiet0unuoa47"
path="res://.godot/imported/prepare_dispatch.glsl-11d82512167f874c3903a857367ad727.res"
[deps]
source_file="res://bin/linux/shaders/prepare_dispatch.glsl"
dest_files=["res://.godot/imported/prepare_dispatch.glsl-11d82512167f874c3903a857367ad727.res"]
[params]