/*
* opencog/atoms/value/Float32Value.h
*
* Copyright (C) 2025 BrainyBlaze Dynamics Inc.
* All Rights Reserved
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License v3 as
* published by the Free Software Foundation and including the exceptions
* at http://opencog.org/wiki/Licenses
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program; if not, write to:
* Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _OPENCOG_FLOAT32_VALUE_H
#define _OPENCOG_FLOAT32_VALUE_H
#include <vector>
#include <opencog/atoms/value/Value.h>
#include <opencog/atoms/atom_types/atom_types.h>
namespace opencog
{
/** \addtogroup grp_atomspace
* @{
*/
/**
* Float32Values hold an ordered vector of single-precision floats.
*/
class Float32Value
: public Value
{
protected:
mutable std::vector<float> _value;
virtual void update() const {}
Float32Value(Type t) : Value(t) {}
Float32Value(Type t, const std::vector<float>& v) : Value(t), _value(v) {}
public:
Float32Value(const std::vector<float>& v)
: Value(FLOAT32_VALUE), _value(v) {}
Float32Value(std::vector<float>&& v)
: Value(FLOAT32_VALUE), _value(std::move(v)) {}
virtual ~Float32Value() {}
const std::vector<float>& value() const { update(); return _value; }
size_t size() const { return _value.size(); }
virtual ValuePtr incrementCount(const std::vector<float>&) const;
/** Returns a string representation of the value. */
virtual std::string to_string(const std::string& indent = "") const
{ return to_string(indent, _type); }
std::string to_string(const std::string& indent, Type) const;
/** Returns true if two values are equal. */
virtual bool operator==(const Value&) const;
};
VALUE_PTR_DECL(Float32Value);
CREATE_VALUE_DECL(Float32Value);
// Scalar multiplication and addition
std::vector<float> plus(float, const std::vector<float>&);
std::vector<float> minus(float, const std::vector<float>&);
std::vector<float> minus(const std::vector<float>&, float);
std::vector<float> times(float, const std::vector<float>&);
std::vector<float> divide(float, const std::vector<float>&);
inline
ValuePtr plus(float f, const Float32ValuePtr& fvp) {
return createFloat32Value(plus(f, fvp->value()));
}
inline
ValuePtr minus(float f, const Float32ValuePtr& fvp) {
return createFloat32Value(minus(f, fvp->value()));
}
inline
ValuePtr minus(const Float32ValuePtr& fvp, float f) {
return createFloat32Value(minus(fvp->value(), f));
}
inline
ValuePtr times(float f, const Float32ValuePtr& fvp) {
return createFloat32Value(times(f, fvp->value()));
}
inline
ValuePtr divide(float f, const Float32ValuePtr& fvp) {
return createFloat32Value(divide(f, fvp->value()));
}
std::vector<float> plus(const std::vector<float>&, const std::vector<float>&);
std::vector<float> minus(const std::vector<float>&, const std::vector<float>&);
std::vector<float> times(const std::vector<float>&, const std::vector<float>&);
std::vector<float> divide(const std::vector<float>&, const std::vector<float>&);
/// Vector multiplication and addition. When operating on an object
/// times itself, take a sample first; this is needed to correctly
/// handle streaming values, as they issue new values every time
/// they are called. Failing to sample results in violations...
inline
ValuePtr plus(const Float32ValuePtr& fvpa, const Float32ValuePtr& fvpb) {
if (fvpa != fvpb)
return createFloat32Value(plus(fvpa->value(), fvpb->value()));
auto sample = fvpa->value();
return createFloat32Value(plus(sample, fvpb->value()));
}
inline
ValuePtr minus(const Float32ValuePtr& fvpa, const Float32ValuePtr& fvpb) {
if (fvpa != fvpb)
return createFloat32Value(minus(fvpa->value(), fvpb->value()));
auto sample = fvpa->value();
return createFloat32Value(minus(sample, fvpb->value()));
}
inline
ValuePtr times(const Float32ValuePtr& fvpa, const Float32ValuePtr& fvpb) {
if (fvpa != fvpb)
return createFloat32Value(times(fvpa->value(), fvpb->value()));
auto sample = fvpa->value();
return createFloat32Value(times(sample, fvpb->value()));
}
inline
ValuePtr divide(const Float32ValuePtr& fvpa, const Float32ValuePtr& fvpb) {
if (fvpa != fvpb)
return createFloat32Value(divide(fvpa->value(), fvpb->value()));
auto sample = fvpa->value();
return createFloat32Value(divide(sample, fvpb->value()));
}
/** @}*/
} // namespace opencog
#endif // _OPENCOG_FLOAT32_VALUE_H