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opencog-atomspace / opencog / atoms / signature / TypeUtils.cc

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/*
 * TypeUtils.cc
 *
 * Copyright (C) 2015 Linas Vepstas
 *
 * Author: Linas Vepstas <linasvepstas@gmail.com>  December 2015
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Affero General Public License v3 as
 * published by the Free Software Foundation and including the
 * exceptions at http://opencog.org/wiki/Licenses
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU Affero General Public
 * License along with this program; if not, write to:
 * Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

#include <opencog/atoms/base/Link.h>
#include <opencog/atoms/atom_types/NameServer.h>

#include "TypeChoice.h"
#include "TypeNode.h"
#include <opencog/atoms/grant/DefineLink.h>
#include <opencog/atoms/value/LinkValue.h>

#include "TypeUtils.h"

namespace opencog {

/* ================================================================= */
/**
 * Type checker.  Returns true if `val` is of type `spec`.
 */
bool value_is_type(const Handle& spec, const ValuePtr& val)
{
	Handle deep(spec);

	Type valtype = val->get_type();
	Type dpt = deep->get_type();

	// If it's a user-defined type, replace by it's definition.
	if (DEFINED_TYPE_NODE == dpt)
	{
		deep = DefineLink::get_definition(deep);
		dpt = deep->get_type();
	}

	// If it's a signature, unpack it now.
	if (SIGNATURE_LINK == dpt)
	{
		deep = deep->getOutgoingAtom(0);
		dpt = deep->get_type();
	}

	if (TYPE_NODE == dpt or SIGN_NODE == dpt)
	{
		Type deeptype = TypeNodeCast(deep)->get_kind();
		return (valtype == deeptype);
	}
	else if (TYPE_INH_NODE == dpt)
	{
		// Just like above, but allows derived types.
		Type deeptype = TypeNodeCast(deep)->get_kind();
		return nameserver().isA(valtype, deeptype);
	}
	else if (TYPE_CO_INH_NODE == dpt)
	{
		// Just like above, but in the other direction.
		// That is, it allows base types.
		Type deeptype = TypeNodeCast(deep)->get_kind();
		return nameserver().isA(deeptype, valtype);
	}
	else if (nameserver().isA(dpt, TYPE_CHOICE))
	{
		return TypeChoiceCast(deep)->is_type(val);
	}

	// From here on, we prepare to compare Links. The next if-block
	// deals with what's left of nodes, and preps for link compare.
	size_t sz;
	size_t off;
	if (LINK_SIGNATURE_LINK != dpt)
	{
		// If it is not a link, then it is a type-constant,
		// (Node or Value) and thus must match perfectly.
		if (not deep->is_link())
			return (deep == val);

		// If it is a link, then both must be same link type.
		if (valtype != dpt) return false;

		// Unordered links are harder to handle...
		if (deep->is_unordered_link())
			throw RuntimeException(TRACE_INFO,
				"Not implemented! TODO XXX FIXME");

		// Fall-thru and do link compares, below. Setup first.
		sz = deep->get_arity();
		off = 0;
	}
	else
	{
		// If we are here, its a LINK_SIGNATURE
		// Expecting a Link or a LinkValue of the named type.
		const Handle& lsig = deep->getOutgoingAtom(0);
		Type deeptype = TypeNodeCast(lsig)->get_kind();

		bool islink = nameserver().isA(deeptype, LINK);
		bool islnkv = nameserver().isA(deeptype, LINK_VALUE);
		bool istych = (TYPE_CHOICE == deeptype);
		// First atom must name a type of Link or LinkValue
		if ((not islink) and (not islnkv) and (not istych))
			throw SyntaxException(TRACE_INFO,
				"Expecting a Link or LinkValue type!");

		if (istych and not TypeChoiceCast(deep)->is_type(val))
			return false;
		if ((islink or islnkv) and not nameserver().isA(valtype, deeptype))
			return false;

		// Fall-thru and do link compares, below. Setup first.
		sz = deep->get_arity() - 1;
		off = 1;
	}

	// Arities must match, for now. I guess we could someday do
	// globbing here, if someone ever needs this.
	if (sz != val->size()) return false;

	// Loop over the rest, doing a side-by-side compare.
	const HandleSeq& dpo = deep->getOutgoingSet();

	if (val->is_atom())
	{
		const HandleSeq& vlo = HandleCast(val)->getOutgoingSet();
		for (uint i=0; i<sz; i++)
		{
			if (not value_is_type(dpo[i+off], vlo[i])) return false;
		}
	}
	else
	{
		const std::vector<ValuePtr>& vlo = LinkValueCast(val)->value();
		for (uint i=0; i<sz; i++)
		{
			if (not value_is_type(dpo[i+off], vlo[i])) return false;
		}
	}

	// If we are here, all checks must hav passed.
	return true;
}

/* ================================================================= */

/*
 * The implementation below feels awfully hacky and bug-prone,
 * but I don't see a better way.  Since below is essentially
 * a whizzy set-subset operation, one could go all formal operator
 * and etc. but more abstraction seems unlikely to make it better.
 */
static bool type_match_rec(const Handle& left_,
                           const ValuePtr& right_,
                           bool toplevel)
{
	if (left_ == right_) return true;

	Handle left(left_);
	Type ltype = left->get_type();

	// If it's a user-defined type, replace by it's definition.
	if (DEFINED_TYPE_NODE == ltype)
	{
		left = DefineLink::get_definition(left);
		ltype = left->get_type();
	}

	// Unpack the arrow; right must match left's input.
	if (ARROW_LINK == ltype)
	{
		left = left->getOutgoingAtom(0); // 0 == input
		ltype = left->get_type();
	}

	// If right is not a type, then just use argument-check.
	// We can only do this at the top level; lower levels
	// can have argument-like links (i.e. duck-types which
	// we have to type-interence).
	Type rtype = right_->get_type();
	if (toplevel and
	    TYPE_NODE != rtype and
	    TYPE_INH_NODE != rtype and
	    TYPE_CO_INH_NODE != rtype and
	    TYPE_CHOICE != rtype and
	    SIGNATURE_LINK != rtype and
	    DEFINED_TYPE_NODE != rtype and
	    ARROW_LINK != rtype)
	{
		return value_is_type(left, right_);
	}

	// Everything below here deals with atoms.
	if (not right_->is_atom()) return false;

	Handle right(HandleCast(right_));

	// If it's a user-defined type, replace by it's definition.
	if (DEFINED_TYPE_NODE == rtype)
	{
		right = DefineLink::get_definition(right);
		rtype = right->get_type();
	}

	// Unpack the arrow; right's output must match left.
	if (ARROW_LINK == rtype)
	{
		right = right->getOutgoingAtom(1); // 1 == output
		rtype = right->get_type();
	}

	// Should be safe to unpack signatures now.
	// We must not do this earlier, it will mess up.
	if (SIGNATURE_LINK == ltype)
	{
		left = left->getOutgoingAtom(0);
		ltype = left->get_type();
	}

	if (SIGNATURE_LINK == rtype)
	{
		right = right->getOutgoingAtom(0);
		rtype = right->get_type();
	}

	// Exact matches are always good.
	if (left == right) return true;

	// If left is a core type, right must be that type
	// (or a value, partly handled that above already, for
	// the top-level; here we do lower levels.
	if (TYPE_NODE == ltype)
	{
		return TypeNodeCast(left)->get_kind() == rtype;
	}

	// Like above but allows derived types.
	if (TYPE_INH_NODE == ltype)
	{
		return nameserver().isA(rtype, TypeNodeCast(left)->get_kind());
	}

	// Like above, but in the opposite direction: allows base types.
	if (TYPE_CO_INH_NODE == ltype)
	{
		return nameserver().isA(TypeNodeCast(left)->get_kind(), rtype);
	}

	// If left is a type choice, right must match a choice.
	if (TYPE_CHOICE == ltype)
	{
		if (TYPE_CHOICE == rtype)
		{
			// Can everything in the right be found in the left?
			// If so, then we are OK.
			for (const Handle& rh : HandleCast(right)->getOutgoingSet())
			{
				if (not type_match_rec(left, rh, false)) return false;
			}
			return true;
		}

		// Does one of the left choices match a right? Is so then good.
		for (const Handle& lh : left->getOutgoingSet())
		{
			if (type_match_rec(lh, right, false)) return true;
		}
		return false;
	}

	// At this point we expect both left an right to be links
	// that are not type-links, i.e. should be ordinary links,
	// e.g. ListLink or EvaluationLink.  Compare these side-by-side.
	if (ltype != rtype) return false;

	if (not left->is_link() or not right->is_link()) return false;

	// Unordered links are a pain in the butt.
	if (left->is_unordered_link())
		throw RuntimeException(TRACE_INFO,
			"Not implemented! TODO XXX FIXME");

	const HandleSeq& lout(left->getOutgoingSet());
	const HandleSeq& rout(right->getOutgoingSet());

	if (lout.size() != rout.size()) return false;

	for (size_t i=0; i< lout.size(); i++)
	{
		if (not type_match_rec(lout[i], rout[i], false)) return false;
	}

	return true;
}

bool type_match(const Handle& left_, const ValuePtr& right_)
{
	return type_match_rec(left_, right_, true);
}

ValuePtr type_compose(const Handle& left, const ValuePtr& right)
{
	// Interesting. XXX FIXME. This is not yet implemented!
	throw RuntimeException(TRACE_INFO, "Not implemented!");
	return nullptr;
}

bool is_well_typed(Type t)
{
	return t != NOTYPE;
}

bool is_well_typed(const TypeSet& ts)
{
	for (Type t : ts)
		if (not is_well_typed(t))
			return false;
	return true;
}

} // ~namespace opencog

/* ===================== END OF FILE ===================== */