OverviewFilesCommitsIssuesDocsReleasesPeers

nvidia-rtx-godot / thirdparty / gamepadmotionhelpers / patches / 0001-fix-warnings.patch

38 lines · patch ref:
diff --git a/thirdparty/gamepadmotionhelpers/GamepadMotion.hpp b/thirdparty/gamepadmotionhelpers/GamepadMotion.hpp
index 02497ac953..7d89f86d7f 100644
--- a/thirdparty/gamepadmotionhelpers/GamepadMotion.hpp
+++ b/thirdparty/gamepadmotionhelpers/GamepadMotion.hpp
@@ -810,11 +810,6 @@ namespace GamepadMotionHelpers
 		{
 			if (MinMaxWindow.NumSamples >= minStillnessSamples && MinMaxWindow.TimeSampled >= minStillnessCorrectionTime)
 			{
-				/*if (TimeSteadyStillness == 0.f)
-				{
-					printf("Still!\n");
-				}/**/
-
 				TimeSteadyStillness = std::min(TimeSteadyStillness + deltaTime, stillnessCalibrationEaseInTime);
 				const float calibrationEaseIn = stillnessCalibrationEaseInTime <= 0.f ? 1.f : TimeSteadyStillness / stillnessCalibrationEaseInTime;
 
@@ -973,20 +968,11 @@ namespace GamepadMotionHelpers
 		// apply corrections
 		if (gyroAccelerationMag > sensorFusionAngularAccelerationThreshold || CalibrationData == nullptr)
 		{
-			/*if (TimeSteadySensorFusion > 0.f)
-			{
-				printf("Shaken!\n");
-			}/**/
 			TimeSteadySensorFusion = 0.f;
 			//printf("No calibration due to acceleration of %.4f\n", gyroAccelerationMag);
 		}
 		else
 		{
-			/*if (TimeSteadySensorFusion == 0.f)
-			{
-				printf("Steady!\n");
-			}/**/
-
 			TimeSteadySensorFusion = std::min(TimeSteadySensorFusion + deltaTime, sensorFusionCalibrationEaseInTime);
 			const float calibrationEaseIn = sensorFusionCalibrationEaseInTime <= 0.f ? 1.f : TimeSteadySensorFusion / sensorFusionCalibrationEaseInTime;
 			const Vec oldGyroBias = Vec(CalibrationData->X, CalibrationData->Y, CalibrationData->Z) / std::max((float)CalibrationData->NumSamples, 1.f);