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nvidia-rtx-godot / servers / rendering / dummy / rasterizer_scene_dummy.cpp

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/**************************************************************************/
/*  rasterizer_scene_dummy.cpp                                            */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "rasterizer_scene_dummy.h"

#include "core/io/image.h"
#include "core/variant/typed_array.h"
#include "servers/rendering/rendering_server_globals.h"

TypedArray<Image> RasterizerSceneDummy::bake_render_uv2(RID p_base, const TypedArray<RID> &p_material_overrides, const Size2i &p_image_size) {
	return TypedArray<Image>();
}

bool RasterizerSceneDummy::free(RID p_rid) {
	if (is_environment(p_rid)) {
		environment_free(p_rid);
		return true;
	} else if (is_compositor(p_rid)) {
		compositor_free(p_rid);
		return true;
	} else if (is_compositor_effect(p_rid)) {
		compositor_effect_free(p_rid);
		return true;
	} else if (RSG::camera_attributes->owns_camera_attributes(p_rid)) {
		RSG::camera_attributes->camera_attributes_free(p_rid);
		return true;
	} else {
		return false;
	}
}