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nvidia-rtx-godot / platform / windows / display_server_windows.h

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/**************************************************************************/
/*  display_server_windows.h                                              */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#pragma once

#include "core/config/project_settings.h"
#include "core/input/input_event.h"
#include "core/io/image.h"
#include "core/os/process_id.h"
#include "core/templates/a_hash_map.h"
#include "core/templates/rb_map.h"
#include "servers/display/display_server.h"
#include "servers/rendering/renderer_compositor.h"

#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif

#if defined(RD_ENABLED)
#include "servers/rendering/rendering_device.h"
#endif

#if defined(GLES3_ENABLED)
#if defined(ANGLE_ENABLED)
#include "gl_manager_windows_angle.h"
#endif // ANGLE_ENABLED
#include "gl_manager_windows_native.h"
#endif // GLES3_ENABLED

#include <windows.h>

#include <io.h>
#include <shobjidl.h>
#include <windowsx.h>

// WinTab API
#define WT_PACKET 0x7FF0
#define WT_PROXIMITY 0x7FF5
#define WT_INFOCHANGE 0x7FF6
#define WT_CSRCHANGE 0x7FF7

#define WTI_DEFSYSCTX 4
#define WTI_DEVICES 100
#define DVC_NPRESSURE 15
#define DVC_TPRESSURE 16
#define DVC_ORIENTATION 17
#define DVC_ROTATION 18

#define CXO_MESSAGES 0x0004
#define PK_STATUS 0x0002
#define PK_NORMAL_PRESSURE 0x0400
#define PK_TANGENT_PRESSURE 0x0800
#define PK_ORIENTATION 0x1000

#define TPS_INVERT 0x0010 /* 1.1 */

typedef struct tagLOGCONTEXTW {
	WCHAR lcName[40];
	UINT lcOptions;
	UINT lcStatus;
	UINT lcLocks;
	UINT lcMsgBase;
	UINT lcDevice;
	UINT lcPktRate;
	DWORD lcPktData;
	DWORD lcPktMode;
	DWORD lcMoveMask;
	DWORD lcBtnDnMask;
	DWORD lcBtnUpMask;
	LONG lcInOrgX;
	LONG lcInOrgY;
	LONG lcInOrgZ;
	LONG lcInExtX;
	LONG lcInExtY;
	LONG lcInExtZ;
	LONG lcOutOrgX;
	LONG lcOutOrgY;
	LONG lcOutOrgZ;
	LONG lcOutExtX;
	LONG lcOutExtY;
	LONG lcOutExtZ;
	DWORD lcSensX;
	DWORD lcSensY;
	DWORD lcSensZ;
	BOOL lcSysMode;
	int lcSysOrgX;
	int lcSysOrgY;
	int lcSysExtX;
	int lcSysExtY;
	DWORD lcSysSensX;
	DWORD lcSysSensY;
} LOGCONTEXTW;

typedef struct tagAXIS {
	LONG axMin;
	LONG axMax;
	UINT axUnits;
	DWORD axResolution;
} AXIS;

typedef struct tagORIENTATION {
	int orAzimuth;
	int orAltitude;
	int orTwist;
} ORIENTATION;

typedef struct tagPACKET {
	int pkStatus;
	int pkNormalPressure;
	int pkTangentPressure;
	ORIENTATION pkOrientation;
} PACKET;

typedef HANDLE(WINAPI *WTOpenPtr)(HWND p_window, LOGCONTEXTW *p_ctx, BOOL p_enable);
typedef BOOL(WINAPI *WTClosePtr)(HANDLE p_ctx);
typedef UINT(WINAPI *WTInfoPtr)(UINT p_category, UINT p_index, LPVOID p_output);
typedef BOOL(WINAPI *WTPacketPtr)(HANDLE p_ctx, UINT p_param, LPVOID p_packets);
typedef BOOL(WINAPI *WTEnablePtr)(HANDLE p_ctx, BOOL p_enable);

enum PreferredAppMode {
	APPMODE_DEFAULT = 0,
	APPMODE_ALLOWDARK = 1,
	APPMODE_FORCEDARK = 2,
	APPMODE_FORCELIGHT = 3,
	APPMODE_MAX = 4
};

typedef const char *(CDECL *WineGetVersionPtr)();
typedef bool(WINAPI *ShouldAppsUseDarkModePtr)();
typedef DWORD(WINAPI *GetImmersiveColorFromColorSetExPtr)(UINT dwImmersiveColorSet, UINT dwImmersiveColorType, bool bIgnoreHighContrast, UINT dwHighContrastCacheMode);
typedef int(WINAPI *GetImmersiveColorTypeFromNamePtr)(const WCHAR *name);
typedef int(WINAPI *GetImmersiveUserColorSetPreferencePtr)(bool bForceCheckRegistry, bool bSkipCheckOnFail);
typedef HRESULT(WINAPI *RtlGetVersionPtr)(OSVERSIONINFOEXW *lpVersionInformation);
typedef bool(WINAPI *AllowDarkModeForAppPtr)(bool darkMode);
typedef PreferredAppMode(WINAPI *SetPreferredAppModePtr)(PreferredAppMode appMode);
typedef void(WINAPI *RefreshImmersiveColorPolicyStatePtr)();
typedef void(WINAPI *FlushMenuThemesPtr)();

typedef struct {
	BYTE bWidth; // Width, in pixels, of the image
	BYTE bHeight; // Height, in pixels, of the image
	BYTE bColorCount; // Number of colors in image (0 if >=8bpp)
	BYTE bReserved; // Reserved ( must be 0)
	WORD wPlanes; // Color Planes
	WORD wBitCount; // Bits per pixel
	DWORD dwBytesInRes; // How many bytes in this resource?
	DWORD dwImageOffset; // Where in the file is this image?
} ICONDIRENTRY, *LPICONDIRENTRY;

typedef struct {
	WORD idReserved; // Reserved (must be 0)
	WORD idType; // Resource Type (1 for icons)
	WORD idCount; // How many images?
	ICONDIRENTRY idEntries[1]; // An entry for each image (idCount of 'em)
} ICONDIR, *LPICONDIR;

class DropTargetWindows;
class NativeMenuWindows;
class TTS_Windows;
class WinRTWindowData;

#ifndef WDA_EXCLUDEFROMCAPTURE
#define WDA_EXCLUDEFROMCAPTURE 0x00000011
#endif

class JoypadSDL;

class DisplayServerWindows : public DisplayServer {
	GDSOFTCLASS(DisplayServerWindows, DisplayServer);

	friend class DropTargetWindows;

	_THREAD_SAFE_CLASS_

	// UXTheme API
	static bool dark_title_available;
	static bool use_legacy_dark_mode_before_20H1;
	static bool ux_theme_available;
	static ShouldAppsUseDarkModePtr ShouldAppsUseDarkMode;
	static GetImmersiveColorFromColorSetExPtr GetImmersiveColorFromColorSetEx;
	static GetImmersiveColorTypeFromNamePtr GetImmersiveColorTypeFromName;
	static GetImmersiveUserColorSetPreferencePtr GetImmersiveUserColorSetPreference;

	// WinTab API
	static bool wintab_available;
	static WTOpenPtr wintab_WTOpen;
	static WTClosePtr wintab_WTClose;
	static WTInfoPtr wintab_WTInfo;
	static WTPacketPtr wintab_WTPacket;
	static WTEnablePtr wintab_WTEnable;

	void _update_tablet_ctx(const String &p_old_driver, const String &p_new_driver);
	String tablet_driver;
	Vector<String> tablet_drivers;
	bool winink_disabled = false;

	enum DriverID {
		DRIVER_ID_COMPAT_OPENGL3 = 1 << 0,
		DRIVER_ID_COMPAT_ANGLE_D3D11 = 1 << 1,
		DRIVER_ID_RD_VULKAN = 1 << 2,
		DRIVER_ID_RD_D3D12 = 1 << 3,
	};
	static BitField<DriverID> tested_drivers;

	enum TimerID {
		TIMER_ID_MOVE_REDRAW = 1,
		TIMER_ID_WINDOW_ACTIVATION = 2,
	};

	OSVERSIONINFOEXW os_ver;

	enum {
		KEY_EVENT_BUFFER_SIZE = 512
	};

	struct KeyEvent {
		DisplayServerEnums::WindowID window_id;
		bool alt, shift, control, meta, altgr;
		UINT uMsg;
		WPARAM wParam;
		LPARAM lParam;
	};

	DisplayServerEnums::WindowID window_mouseover_id = DisplayServerEnums::INVALID_WINDOW_ID;

	KeyEvent key_event_buffer[KEY_EVENT_BUFFER_SIZE];
	int key_event_pos;

	bool old_invalid;
	int old_x, old_y;
	Point2i center;

#if defined(GLES3_ENABLED)
#if defined(ANGLE_ENABLED)
	GLManagerANGLE_Windows *gl_manager_angle = nullptr;
#endif
	GLManagerNative_Windows *gl_manager_native = nullptr;
#endif

#if defined(RD_ENABLED)
	RenderingContextDriver *rendering_context = nullptr;
	RenderingDevice *rendering_device = nullptr;
#endif

	RBMap<int, Vector2> touch_state;

	int pressrc;
	HINSTANCE hInstance; // Holds The Instance Of The Application
	String rendering_driver;
	bool app_focused = false;
	bool keep_screen_on = false;
	bool get_object_received = false;
	HANDLE power_request;

	TTS_Windows *tts = nullptr;
	NativeMenuWindows *native_menu = nullptr;
	ITaskbarList3 *taskbar = nullptr;

	bool has_winrt_queue = false;
	void _winrt_adv_color_info_cb(DisplayServerEnums::WindowID p_id);

	struct WindowData {
		HWND hWnd;
		DisplayServerEnums::WindowID id;
		WinRTWindowData *wrt_wd = nullptr;

		Vector<Vector2> mpath;
		DisplayServerEnums::ProgressState progress_state = DisplayServerEnums::PROGRESS_STATE_NOPROGRESS;
		float progress_value = 0.0;

		bool create_completed = false;
		bool pre_fs_valid = false;
		RECT pre_fs_rect;
		bool maximized = false;
		bool maximized_fs = false;
		bool minimized = false;
		bool fullscreen = false;
		bool multiwindow_fs = false;
		bool borderless = false;
		bool resizable = true;
		bool no_min_btn = false;
		bool no_max_btn = false;
		bool window_focused = false;
		int activate_state = 0;
		bool was_maximized_pre_fs = false;
		bool was_fullscreen_pre_min = false;
		bool first_activation_done = false;
		bool was_maximized = false;
		bool always_on_top = false;
		bool no_focus = false;
		bool exclusive = false;
		bool rendering_context_window_created = false;
		bool gl_native_window_created = false;
#ifdef ANGLE_ENABLED
		bool gl_angle_window_created = false;
#endif
		bool mpass = false;
		bool sharp_corners = false;
		bool hide_from_capture = false;

		// Used to transfer data between events using timer.
		WPARAM saved_wparam;
		LPARAM saved_lparam;

		// Timers.
		uint32_t move_timer_id = 0U;
		uint32_t activate_timer_id = 0U;

		HANDLE wtctx;
		LOGCONTEXTW wtlc;
		int min_pressure;
		int max_pressure;
		bool tilt_supported;
		bool pen_inverted = false;
		bool block_mm = false;

		int last_pressure_update;
		float last_pressure;
		Vector2 last_tilt;
		bool last_pen_inverted = false;

		Size2 min_size;
		Size2 max_size;
		int width = 0, height = 0;
		int width_with_decorations = 0, height_with_decorations = 0;

		Size2 window_rect;
		Point2 last_pos;

		ObjectID instance_id;
		bool icon_set = false;
		Vector<BYTE> icon_buffer_big;
		HICON icon_big = nullptr;
		Vector<BYTE> icon_buffer_small;
		HICON icon_small = nullptr;

		// IME
		HIMC im_himc;
		Vector2 im_position;
		bool ime_active = false;
		bool ime_in_progress = false;
		bool ime_suppress_next_keyup = false;

		bool layered_window = false;

		Callable rect_changed_callback;
		Callable event_callback;
		Callable input_event_callback;
		Callable input_text_callback;
		Callable drop_files_callback;

		// OLE API
		DropTargetWindows *drop_target = nullptr;

		DisplayServerEnums::WindowID transient_parent = DisplayServerEnums::INVALID_WINDOW_ID;
		HashSet<DisplayServerEnums::WindowID> transient_children;

		bool is_popup = false;
		Rect2i parent_safe_rect;

		// HDR
		bool hdr_output_requested = false;
		float hdr_output_reference_luminance = -1.0f;
		float hdr_output_max_luminance = -1.0f;

		bool initialized = false;

		HWND parent_hwnd = nullptr;

		bool no_redirection_bitmap = false;
	};

#ifdef SDL_ENABLED
	JoypadSDL *joypad_sdl = nullptr;
#endif
	HHOOK mouse_monitor = nullptr;
	List<DisplayServerEnums::WindowID> popup_list;
	uint64_t time_since_popup = 0;

	Error _create_window(DisplayServerEnums::WindowID p_window_id, DisplayServerEnums::WindowMode p_mode, uint32_t p_flags, const Rect2i &p_rect, bool p_exclusive, DisplayServerEnums::WindowID p_transient_parent, HWND p_parent_hwnd, bool p_no_redirection_bitmap);
	void _destroy_window(DisplayServerEnums::WindowID p_window_id); // Destroys only what was needed to be created for the main window. Does not destroy transient parent dependencies or GL/rendering context windows.

	void _window_set_native_icon(const String &p_filename, DisplayServerEnums::WindowID p_window);

#ifdef RD_ENABLED
	Error _create_rendering_context_window(DisplayServerEnums::WindowID p_window_id, const String &p_rendering_driver);
	void _destroy_rendering_context_window(DisplayServerEnums::WindowID p_window_id);
#endif

#ifdef GLES3_ENABLED
	Error _create_gl_window(DisplayServerEnums::WindowID p_window_id);
#endif

	DisplayServerEnums::WindowID window_id_counter = DisplayServerEnums::MAIN_WINDOW_ID;
	RBMap<DisplayServerEnums::WindowID, WindowData> windows;

	DisplayServerEnums::WindowID last_focused_window = DisplayServerEnums::INVALID_WINDOW_ID;
	DisplayServerEnums::WindowID last_mouse_button_down_window = DisplayServerEnums::INVALID_WINDOW_ID;
	HCURSOR hCursor;

	WNDPROC user_proc = nullptr;

	struct IndicatorData {
		RID menu_rid;
		Callable callback;
		Vector<BYTE> icon_buffer;
		HICON icon = nullptr;
	};

	DisplayServerEnums::IndicatorID indicator_id_counter = 0;
	HashMap<DisplayServerEnums::IndicatorID, IndicatorData> indicators;

	struct FileDialogData {
		HWND hwnd_owner = nullptr;
		Rect2i wrect;
		String appid;
		String title;
		String current_directory;
		String root;
		String filename;
		bool show_hidden = false;
		DisplayServerEnums::FileDialogMode mode = DisplayServerEnums::FileDialogMode::FILE_DIALOG_MODE_OPEN_ANY;
		Vector<String> filters;
		TypedArray<Dictionary> options;
		DisplayServerEnums::WindowID window_id = DisplayServerEnums::INVALID_WINDOW_ID;
		Callable callback;
		bool options_in_cb = false;
		Thread listener_thread;
		SafeFlag close_requested;
		SafeFlag finished;
	};
	Mutex file_dialog_mutex;
	List<FileDialogData *> file_dialogs;
	HashMap<HWND, FileDialogData *> file_dialog_wnd;
	struct FileDialogCallback {
		Callable callback;
		Variant status;
		Variant files;
		Variant index;
		Variant options;
		bool opt_in_cb = false;
	};
	List<FileDialogCallback> pending_cbs;
	void process_file_dialog_callbacks();

	static void _thread_fd_monitor(void *p_ud);

	HashMap<int64_t, MouseButton> pointer_prev_button;
	HashMap<int64_t, MouseButton> pointer_button;
	HashMap<int64_t, LONG> pointer_down_time;
	HashMap<int64_t, Vector2> pointer_last_pos;

	void _send_window_event(const WindowData &wd, DisplayServerEnums::WindowEvent p_event);
	void _get_window_style(bool p_main_window, bool p_initialized, bool p_fullscreen, bool p_multiwindow_fs, bool p_borderless, bool p_resizable, bool p_no_min_btn, bool p_no_max_btn, bool p_minimized, bool p_maximized, bool p_maximized_fs, bool p_no_activate_focus, bool p_embed_child, bool p_no_redirection_bitmap, DWORD &r_style, DWORD &r_style_ex);

	DisplayServerEnums::MouseMode mouse_mode;
	DisplayServerEnums::MouseMode mouse_mode_base = DisplayServerEnums::MOUSE_MODE_VISIBLE;
	DisplayServerEnums::MouseMode mouse_mode_override = DisplayServerEnums::MOUSE_MODE_VISIBLE;
	bool mouse_mode_override_enabled = false;
	void _mouse_update_mode();
	int restore_mouse_trails = 0;

	bool use_raw_input = false;
	bool drop_events = false;
	bool in_dispatch_input_event = false;

	WNDCLASSEXW wc;
	HBRUSH window_bkg_brush = nullptr;
	uint32_t window_bkg_brush_color = 0;

	HCURSOR cursors[DisplayServerEnums::CURSOR_MAX] = { nullptr };
	DisplayServerEnums::CursorShape cursor_shape = DisplayServerEnums::CursorShape::CURSOR_ARROW;
	RBMap<DisplayServerEnums::CursorShape, Vector<Variant>> cursors_cache;

	Callable system_theme_changed;

	void _drag_event(DisplayServerEnums::WindowID p_window, float p_x, float p_y, int idx);
	void _touch_event(DisplayServerEnums::WindowID p_window, bool p_pressed, float p_x, float p_y, int idx);

	bool _is_always_on_top_recursive(DisplayServerEnums::WindowID p_window) const;

	void _update_window_style(DisplayServerEnums::WindowID p_window, bool p_repaint = true);
	void _update_window_mouse_passthrough(DisplayServerEnums::WindowID p_window);

	void _update_real_mouse_position(DisplayServerEnums::WindowID p_window);

	void _set_mouse_mode_impl(DisplayServerEnums::MouseMode p_mode);
	DisplayServerEnums::WindowID _get_focused_window_or_popup() const;
	void _register_raw_input_devices(DisplayServerEnums::WindowID p_target_window);
	bool _has_moving_window() const;

	void _process_activate_event(DisplayServerEnums::WindowID p_window_id);
	void _process_key_events();

	static void _dispatch_input_events(const Ref<InputEvent> &p_event);
	void _dispatch_input_event(const Ref<InputEvent> &p_event);

	LRESULT _handle_early_window_message(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
	Point2i _get_screens_origin() const;

	Vector2i _get_screen_expand_offset(int p_screen) const;

	enum class WinKeyModifierMask {
		ALT_GR = (1 << 1),
		SHIFT = (1 << 2),
		ALT = (1 << 3),
		META = (1 << 4),
		CTRL = (1 << 5),
	};
	BitField<WinKeyModifierMask> _get_mods() const;

	Error _file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, DisplayServerEnums::FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback, bool p_options_in_cb, DisplayServerEnums::WindowID p_window_id);

	String _get_keyboard_layout_display_name(const String &p_klid) const;
	String _get_klid(HKL p_hkl) const;

	struct EmbeddedProcessData {
		HWND window_handle = nullptr;
		HWND parent_window_handle = nullptr;
		bool is_visible = false;
	};
	HashMap<ProcessID, EmbeddedProcessData *> embedded_processes;

	HWND _find_window_from_process_id(ProcessID p_pid, HWND p_current_hwnd);

	void initialize_tts() const;

	struct ScreenHdrData {
		bool hdr_supported = false;
		float min_luminance = 0.0f;
		float max_luminance = 0.0f;
		float max_average_luminance = 0.0f;
		float sdr_white_level = 0.0f;
	};
	AHashMap<int, ScreenHdrData> hdr_output_cache;

	ScreenHdrData _get_screen_hdr_data(DisplayServerEnums::WindowID p_window, bool p_include_sdr_white_level) const;
	void _update_hdr_output_for_window(DisplayServerEnums::WindowID p_window, const WindowData &p_window_data, ScreenHdrData p_screen_data);
	void _legacy_update_hdr_output_for_tracked_windows(bool p_include_sdr_white_level);

public:
	LRESULT WndProcFileDialog(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
	LRESULT WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
	LRESULT MouseProc(int code, WPARAM wParam, LPARAM lParam);

	void popup_open(DisplayServerEnums::WindowID p_window);
	void popup_close(DisplayServerEnums::WindowID p_window);

	virtual bool has_feature(DisplayServerEnums::Feature p_feature) const override;
	virtual String get_name() const override;

	virtual bool tts_is_speaking() const override;
	virtual bool tts_is_paused() const override;
	virtual TypedArray<Dictionary> tts_get_voices() const override;

	virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int64_t p_utterance_id = 0, bool p_interrupt = false) override;
	virtual void tts_pause() override;
	virtual void tts_resume() override;
	virtual void tts_stop() override;

	virtual bool is_dark_mode_supported() const override;
	virtual bool is_dark_mode() const override;
	virtual Color get_accent_color() const override;
	virtual Color get_base_color() const override;
	virtual void set_system_theme_change_callback(const Callable &p_callable) override;

	virtual Error file_dialog_show(const String &p_title, const String &p_current_directory, const String &p_filename, bool p_show_hidden, DisplayServerEnums::FileDialogMode p_mode, const Vector<String> &p_filters, const Callable &p_callback, DisplayServerEnums::WindowID p_window_id) override;
	virtual Error file_dialog_with_options_show(const String &p_title, const String &p_current_directory, const String &p_root, const String &p_filename, bool p_show_hidden, DisplayServerEnums::FileDialogMode p_mode, const Vector<String> &p_filters, const TypedArray<Dictionary> &p_options, const Callable &p_callback, DisplayServerEnums::WindowID p_window_id) override;

	virtual void beep() const override;

	virtual void mouse_set_mode(DisplayServerEnums::MouseMode p_mode) override;
	virtual DisplayServerEnums::MouseMode mouse_get_mode() const override;
	virtual void mouse_set_mode_override(DisplayServerEnums::MouseMode p_mode) override;
	virtual DisplayServerEnums::MouseMode mouse_get_mode_override() const override;
	virtual void mouse_set_mode_override_enabled(bool p_override_enabled) override;
	virtual bool mouse_is_mode_override_enabled() const override;

	virtual void warp_mouse(const Point2i &p_position) override;
	virtual Point2i mouse_get_position() const override;
	virtual BitField<MouseButtonMask> mouse_get_button_state() const override;

	virtual void clipboard_set(const String &p_text) override;
	virtual String clipboard_get() const override;
	virtual Ref<Image> clipboard_get_image() const override;
	virtual bool clipboard_has() const override;
	virtual bool clipboard_has_image() const override;

	virtual int get_screen_count() const override;
	virtual int get_primary_screen() const override;
	virtual int get_keyboard_focus_screen() const override;
	virtual Point2i screen_get_position(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
	virtual Size2i screen_get_size(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
	virtual Rect2i screen_get_usable_rect(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
	virtual int screen_get_dpi(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
	virtual float screen_get_refresh_rate(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
	virtual Color screen_get_pixel(const Point2i &p_position) const override;
	virtual Ref<Image> screen_get_image(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override;
	virtual Ref<Image> screen_get_image_rect(const Rect2i &p_rect) const override;

	virtual void screen_set_keep_on(bool p_enable) override; //disable screensaver
	virtual bool screen_is_kept_on() const override;

	virtual Vector<DisplayServerEnums::WindowID> get_window_list() const override;

	virtual DisplayServerEnums::WindowID create_sub_window(DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i(), bool p_exclusive = false, DisplayServerEnums::WindowID p_transient_parent = DisplayServerEnums::INVALID_WINDOW_ID) override;
	virtual void show_window(DisplayServerEnums::WindowID p_window) override;
	virtual void delete_sub_window(DisplayServerEnums::WindowID p_window) override;

	virtual DisplayServerEnums::WindowID window_get_active_popup() const override;
	virtual void window_set_popup_safe_rect(DisplayServerEnums::WindowID p_window, const Rect2i &p_rect) override;
	virtual Rect2i window_get_popup_safe_rect(DisplayServerEnums::WindowID p_window) const override;

	virtual int64_t window_get_native_handle(DisplayServerEnums::HandleType p_handle_type, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual DisplayServerEnums::WindowID get_window_at_screen_position(const Point2i &p_position) const override;

	virtual void window_attach_instance_id(ObjectID p_instance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual ObjectID window_get_attached_instance_id(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual void gl_window_make_current(DisplayServerEnums::WindowID p_window_id) override;

	virtual void window_set_rect_changed_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual void window_set_window_event_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual void window_set_input_event_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual void window_set_input_text_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual void window_set_drop_files_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual void window_set_title(const String &p_title, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual Size2i window_get_title_size(const String &p_title, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual int window_get_current_screen(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual void window_set_current_screen(int p_screen, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual Point2i window_get_position(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual Point2i window_get_position_with_decorations(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual void window_set_position(const Point2i &p_position, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual void window_set_transient(DisplayServerEnums::WindowID p_window, DisplayServerEnums::WindowID p_parent) override;
	virtual void window_set_exclusive(DisplayServerEnums::WindowID p_window, bool p_exclusive) override;

	virtual void window_set_max_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual Size2i window_get_max_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_set_min_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual Size2i window_get_min_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_set_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual Size2i window_get_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual Size2i window_get_size_with_decorations(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_set_mode(DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual DisplayServerEnums::WindowMode window_get_mode(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_set_icon(const Ref<Image> &p_icon, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual bool window_is_maximize_allowed(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_set_flag(DisplayServerEnums::WindowFlags p_flag, bool p_enabled, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual bool window_get_flag(DisplayServerEnums::WindowFlags p_flag, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_request_attention(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual void window_set_taskbar_progress_value(float p_value, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual void window_set_taskbar_progress_state(DisplayServerEnums::ProgressState p_state, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual void window_move_to_foreground(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual bool window_is_focused(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual DisplayServerEnums::WindowID get_focused_window() const override;

	virtual bool window_can_draw(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual bool can_any_window_draw() const override;

	virtual void window_set_ime_active(const bool p_active, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual void window_set_ime_position(const Point2i &p_pos, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual int accessibility_should_increase_contrast() const override;
	virtual int accessibility_should_reduce_animation() const override;
	virtual int accessibility_should_reduce_transparency() const override;
	virtual int accessibility_screen_reader_active() const override;

	virtual Point2i ime_get_selection() const override;
	virtual String ime_get_text() const override;

	virtual void window_set_vsync_mode(DisplayServerEnums::VSyncMode p_vsync_mode, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual DisplayServerEnums::VSyncMode window_get_vsync_mode(DisplayServerEnums::WindowID p_vsync_mode) const override;

	virtual bool window_is_hdr_output_supported(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_request_hdr_output(const bool p_enable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual bool window_is_hdr_output_requested(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual bool window_is_hdr_output_enabled(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_set_hdr_output_reference_luminance(const float p_reference_luminance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual float window_get_hdr_output_reference_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual float window_get_hdr_output_current_reference_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_set_hdr_output_max_luminance(const float p_max_luminance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual float window_get_hdr_output_max_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;
	virtual float window_get_hdr_output_current_max_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual float window_get_output_max_linear_value(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override;

	virtual void window_start_drag(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;
	virtual void window_start_resize(DisplayServerEnums::WindowResizeEdge p_edge, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override;

	virtual void cursor_set_shape(DisplayServerEnums::CursorShape p_shape) override;
	virtual DisplayServerEnums::CursorShape cursor_get_shape() const override;
	virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, DisplayServerEnums::CursorShape p_shape = DisplayServerEnums::CURSOR_ARROW, const Vector2 &p_hotspot = Vector2()) override;

	virtual bool get_swap_cancel_ok() override;

	virtual void enable_for_stealing_focus(ProcessID pid) override;
	virtual Error embed_process(DisplayServerEnums::WindowID p_window, ProcessID p_pid, const Rect2i &p_rect, bool p_visible, bool p_grab_focus) override;
	virtual Error request_close_embedded_process(ProcessID p_pid) override;
	virtual Error remove_embedded_process(ProcessID p_pid) override;
	virtual ProcessID get_focused_process_id() override;

	virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) override;
	virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback) override;

	virtual int keyboard_get_layout_count() const override;
	virtual int keyboard_get_current_layout() const override;
	virtual void keyboard_set_current_layout(int p_index) override;
	virtual String keyboard_get_layout_language(int p_index) const override;
	virtual String keyboard_get_layout_name(int p_index) const override;
	virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const override;
	virtual Key keyboard_get_label_from_physical(Key p_keycode) const override;
	virtual void show_emoji_and_symbol_picker() const override;

	virtual int tablet_get_driver_count() const override;
	virtual String tablet_get_driver_name(int p_driver) const override;
	virtual String tablet_get_current_driver() const override;
	virtual void tablet_set_current_driver(const String &p_driver) override;

	virtual void process_events() override;

	virtual void force_process_and_drop_events() override;

	virtual void release_rendering_thread() override;
	virtual void swap_buffers() override;

	virtual void set_native_icon(const String &p_filename) override;
	virtual void set_icon(const Ref<Image> &p_icon) override;

	virtual DisplayServerEnums::IndicatorID create_status_indicator(const Ref<Texture2D> &p_icon, const String &p_tooltip, const Callable &p_callback) override;
	virtual void status_indicator_set_icon(DisplayServerEnums::IndicatorID p_id, const Ref<Texture2D> &p_icon) override;
	virtual void status_indicator_set_tooltip(DisplayServerEnums::IndicatorID p_id, const String &p_tooltip) override;
	virtual void status_indicator_set_menu(DisplayServerEnums::IndicatorID p_id, const RID &p_rid) override;
	virtual void status_indicator_set_callback(DisplayServerEnums::IndicatorID p_id, const Callable &p_callback) override;
	virtual Rect2 status_indicator_get_rect(DisplayServerEnums::IndicatorID p_id) const override;
	virtual void delete_status_indicator(DisplayServerEnums::IndicatorID p_id) override;

	virtual void set_context(DisplayServerEnums::Context p_context) override;

	virtual bool is_window_transparency_available() const override;

	static DisplayServer *create_func(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error);
	static Vector<String> get_rendering_drivers_func();
	static void register_windows_driver();

	DisplayServerWindows(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error);
	~DisplayServerWindows();
};