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nvidia-rtx-godot / platform / android / java / app / src / instrumented / assets / project.godot

31 lines · godot ref:
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[animation]

compatibility/default_parent_skeleton_in_mesh_instance_3d=true

[application]

config/name="Godot App Instrumentation Tests"
run/main_scene="res://main.tscn"
config/features=PackedStringArray("4.7", "GL Compatibility")
config/icon="res://icon.svg"

[debug]

settings/stdout/verbose_stdout=true

[rendering]

renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
textures/vram_compression/import_etc2_astc=true