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nvidia-rtx-godot / modules / mono / editor / script_templates / EditorPlugin / plugin.cs

21 lines · csharp ref:
// meta-description: Basic plugin template

#if TOOLS
using _BINDINGS_NAMESPACE_;
using System;

[Tool]
public partial class _CLASS_ : _BASE_
{
    public override void _EnterTree()
    {
        // Initialization of the plugin goes here.
    }

    public override void _ExitTree()
    {
        // Clean-up of the plugin goes here.
    }
}
#endif