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nvidia-rtx-godot / modules / mono / editor / GodotTools / GodotTools.IdeMessaging / IHandshake.cs

11 lines · csharp ref:
using System.Diagnostics.CodeAnalysis;

namespace GodotTools.IdeMessaging
{
    public interface IHandshake
    {
        public string GetHandshakeLine(string identity);
        public bool IsValidPeerHandshake(string handshake, [NotNullWhen(true)] out string? identity, ILogger logger);
    }
}