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nvidia-rtx-godot / modules / mono / editor / Godot.NET.Sdk / Godot.SourceGenerators.Tests / TestData / Sources / AbstractGenericNode.cs

8 lines · csharp ref:
using Godot;

public abstract partial class AbstractGenericNode<[MustBeVariant] T> : Node
{
    [Export] // This should be included, but without type hints.
    public Godot.Collections.Array<T> MyArray { get; set; } = new();
}