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nvidia-rtx-godot / modules / gdscript / tests / scripts / parser / features / dictionary_lua_style.gd

10 lines · gd ref:
func test():
	var lua_dict = {
		a = 1,
		"b" = 2, # Using strings are allowed too.
		"with spaces" = 3, # Especially useful when key has spaces...
		"2" = 4, # ... or invalid identifiers.
	}

	print(lua_dict)