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nvidia-rtx-godot / doc / classes / VScrollBar.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="VScrollBar" inherits="ScrollBar" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A vertical scrollbar that goes from top (min) to bottom (max).
	</brief_description>
	<description>
		A vertical scrollbar, typically used to navigate through content that extends beyond the visible height of a control. It is a [Range]-based control and goes from top (min) to bottom (max). Note that this direction is the opposite of [VSlider]'s.
	</description>
	<tutorials>
	</tutorials>
	<members>
		<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" overrides="Control" enum="Control.SizeFlags" is_bitfield="true" default="0" />
		<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" overrides="Control" enum="Control.SizeFlags" is_bitfield="true" default="1" />
	</members>
	<theme_items>
		<theme_item name="padding_left" data_type="constant" type="int" default="0">
			Padding between the left of the [theme_item ScrollBar.scroll] element and the [theme_item ScrollBar.grabber].
			[b]Note:[/b] To apply vertical padding, modify the top/bottom content margins of [theme_item ScrollBar.scroll] instead.
		</theme_item>
		<theme_item name="padding_right" data_type="constant" type="int" default="0">
			Padding between the right of the [theme_item ScrollBar.scroll] element and the [theme_item ScrollBar.grabber].
			[b]Note:[/b] To apply vertical padding, modify the top/bottom content margins of [theme_item ScrollBar.scroll] instead.
		</theme_item>
	</theme_items>
</class>