OverviewFilesCommitsIssuesDocsReleasesPeers

nvidia-rtx-godot / doc / classes / StreamPeerUDS.xml

36 lines · xml ref:
<?xml version="1.0" encoding="UTF-8" ?>
<class name="StreamPeerUDS" inherits="StreamPeerSocket" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A stream peer that handles UNIX Domain Socket (UDS) connections.
	</brief_description>
	<description>
		A stream peer that handles UNIX Domain Socket (UDS) connections. This object can be used to connect to UDS servers, or also is returned by a UDS server. Unix Domain Sockets provide inter-process communication on the same machine using the filesystem namespace.
		[b]Note:[/b] UNIX Domain Sockets are only available on UNIX-like systems (Linux, macOS, etc.) and are not supported on Windows.
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="bind">
			<return type="int" enum="Error" />
			<param index="0" name="path" type="String" />
			<description>
				Opens the UDS socket, and binds it to the specified socket path.
				This method is generally not needed, and only used to force the subsequent call to [method connect_to_host] to use the specified [param path] as the source address.
			</description>
		</method>
		<method name="connect_to_host">
			<return type="int" enum="Error" />
			<param index="0" name="path" type="String" />
			<description>
				Connects to the specified UNIX Domain Socket path. Returns [constant OK] on success.
			</description>
		</method>
		<method name="get_connected_path" qualifiers="const">
			<return type="String" />
			<description>
				Returns the socket path of this peer.
			</description>
		</method>
	</methods>
</class>