OverviewFilesCommitsIssuesDocsReleasesPeers

nvidia-rtx-godot / doc / classes / ChainIK3D.xml

145 lines · xml ref:
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ChainIK3D" inherits="IKModifier3D" api_type="core" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
	<brief_description>
		A [SkeletonModifier3D] to apply inverse kinematics to bone chains containing an arbitrary number of bones.
	</brief_description>
	<description>
		Base class of [SkeletonModifier3D] that automatically generates a joint list from the bones between the root bone and the end bone.
		[b]Note:[/b] All the methods in this class take an [code]index[/code] parameter. This parameter specifies which setting list entry to return if the IK has multiple entries (e.g. [code]settings/&lt;index&gt;/root_bone_name[/code]).
	</description>
	<tutorials>
	</tutorials>
	<methods>
		<method name="get_end_bone" qualifiers="const">
			<return type="int" />
			<param index="0" name="index" type="int" />
			<description>
				Returns the end bone index of the bone chain.
			</description>
		</method>
		<method name="get_end_bone_direction" qualifiers="const">
			<return type="int" enum="SkeletonModifier3D.BoneDirection" />
			<param index="0" name="index" type="int" />
			<description>
				Returns the tail direction of the end bone of the bone chain when [method is_end_bone_extended] is [code]true[/code].
			</description>
		</method>
		<method name="get_end_bone_length" qualifiers="const">
			<return type="float" />
			<param index="0" name="index" type="int" />
			<description>
				Returns the end bone tail length of the bone chain when [method is_end_bone_extended] is [code]true[/code].
			</description>
		</method>
		<method name="get_end_bone_name" qualifiers="const">
			<return type="String" />
			<param index="0" name="index" type="int" />
			<description>
				Returns the end bone name of the bone chain.
			</description>
		</method>
		<method name="get_joint_bone" qualifiers="const">
			<return type="int" />
			<param index="0" name="index" type="int" />
			<param index="1" name="joint" type="int" />
			<description>
				Returns the bone index at [param joint] in the bone chain's joint list.
			</description>
		</method>
		<method name="get_joint_bone_name" qualifiers="const">
			<return type="String" />
			<param index="0" name="index" type="int" />
			<param index="1" name="joint" type="int" />
			<description>
				Returns the bone name at [param joint] in the bone chain's joint list.
			</description>
		</method>
		<method name="get_joint_count" qualifiers="const">
			<return type="int" />
			<param index="0" name="index" type="int" />
			<description>
				Returns the joint count of the bone chain's joint list.
			</description>
		</method>
		<method name="get_root_bone" qualifiers="const">
			<return type="int" />
			<param index="0" name="index" type="int" />
			<description>
				Returns the root bone index of the bone chain.
			</description>
		</method>
		<method name="get_root_bone_name" qualifiers="const">
			<return type="String" />
			<param index="0" name="index" type="int" />
			<description>
				Returns the root bone name of the bone chain.
			</description>
		</method>
		<method name="is_end_bone_extended" qualifiers="const">
			<return type="bool" />
			<param index="0" name="index" type="int" />
			<description>
				Returns [code]true[/code] if the end bone is extended to have a tail.
			</description>
		</method>
		<method name="set_end_bone">
			<return type="void" />
			<param index="0" name="index" type="int" />
			<param index="1" name="bone" type="int" />
			<description>
				Sets the end bone index of the bone chain.
			</description>
		</method>
		<method name="set_end_bone_direction">
			<return type="void" />
			<param index="0" name="index" type="int" />
			<param index="1" name="bone_direction" type="int" enum="SkeletonModifier3D.BoneDirection" />
			<description>
				Sets the end bone tail direction of the bone chain when [method is_end_bone_extended] is [code]true[/code].
			</description>
		</method>
		<method name="set_end_bone_length">
			<return type="void" />
			<param index="0" name="index" type="int" />
			<param index="1" name="length" type="float" />
			<description>
				Sets the end bone tail length of the bone chain when [method is_end_bone_extended] is [code]true[/code].
			</description>
		</method>
		<method name="set_end_bone_name">
			<return type="void" />
			<param index="0" name="index" type="int" />
			<param index="1" name="bone_name" type="String" />
			<description>
				Sets the end bone name of the bone chain.
				[b]Note:[/b] The end bone must be the root bone or a child of the root bone. If they are the same, the tail must be extended by [method set_extend_end_bone] to modify the bone.
			</description>
		</method>
		<method name="set_extend_end_bone">
			<return type="void" />
			<param index="0" name="index" type="int" />
			<param index="1" name="enabled" type="bool" />
			<description>
				If [param enabled] is [code]true[/code], the end bone is extended to have a tail.
				The extended tail config is allocated to the last element in the joint list. In other words, if you set [param enabled] to [code]false[/code], the config of the last element in the joint list has no effect in the simulated result.
			</description>
		</method>
		<method name="set_root_bone">
			<return type="void" />
			<param index="0" name="index" type="int" />
			<param index="1" name="bone" type="int" />
			<description>
				Sets the root bone index of the bone chain.
			</description>
		</method>
		<method name="set_root_bone_name">
			<return type="void" />
			<param index="0" name="index" type="int" />
			<param index="1" name="bone_name" type="String" />
			<description>
				Sets the root bone name of the bone chain.
			</description>
		</method>
	</methods>
</class>