OverviewFilesCommitsIssuesDocsReleasesPeers

nvidia-rtx-godot / core / io / uds_server.cpp

55 lines · cpp ref:
/**************************************************************************/
/*  uds_server.cpp                                                        */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#include "uds_server.h"

#include "core/object/class_db.h"

void UDSServer::_bind_methods() {
	ClassDB::bind_method(D_METHOD("listen", "path"), &UDSServer::listen);
	ClassDB::bind_method(D_METHOD("take_connection"), &UDSServer::take_connection);
}

Error UDSServer::listen(const String &p_path) {
	ERR_FAIL_COND_V(_sock.is_null(), ERR_UNAVAILABLE);
	ERR_FAIL_COND_V(_sock->is_open(), ERR_ALREADY_IN_USE);
	ERR_FAIL_COND_V(p_path.is_empty(), ERR_INVALID_PARAMETER);

	IP::Type ip_type = IP::TYPE_NONE;
	Error err = _sock->open(NetSocket::Family::UNIX, NetSocket::TYPE_NONE, ip_type);
	ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);

	return _listen(p_path);
}

Ref<StreamPeerUDS> UDSServer::take_connection() {
	return _take_connection<StreamPeerUDS>();
}