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nvidia-rtx-godot / core / io / logger.h

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/**************************************************************************/
/*  logger.h                                                              */
/**************************************************************************/
/*                         This file is part of:                          */
/*                             GODOT ENGINE                               */
/*                        https://godotengine.org                         */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur.                  */
/*                                                                        */
/* Permission is hereby granted, free of charge, to any person obtaining  */
/* a copy of this software and associated documentation files (the        */
/* "Software"), to deal in the Software without restriction, including    */
/* without limitation the rights to use, copy, modify, merge, publish,    */
/* distribute, sublicense, and/or sell copies of the Software, and to     */
/* permit persons to whom the Software is furnished to do so, subject to  */
/* the following conditions:                                              */
/*                                                                        */
/* The above copyright notice and this permission notice shall be         */
/* included in all copies or substantial portions of the Software.        */
/*                                                                        */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,        */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF     */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY   */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,   */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE      */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.                 */
/**************************************************************************/

#pragma once

#include "core/object/ref_counted.h"
#include "core/string/ustring.h"
#include "core/templates/vector.h"

#include <cstdarg>

class FileAccess;
class RegEx;
class ScriptBacktrace;

class Logger {
protected:
	bool should_log(bool p_err);

	static inline bool _flush_stdout_on_print = true;

public:
	enum ErrorType {
		ERR_ERROR,
		ERR_WARNING,
		ERR_SCRIPT,
		ERR_SHADER
	};

	static constexpr const char *error_type_string(ErrorType p_type) {
		switch (p_type) {
			case ERR_ERROR:
				return "ERROR";
			case ERR_WARNING:
				return "WARNING";
			case ERR_SCRIPT:
				return "SCRIPT ERROR";
			case ERR_SHADER:
				return "SHADER ERROR";
		}
		return "UNKNOWN ERROR";
	}

	static constexpr const char *error_type_indent(ErrorType p_type) {
		switch (p_type) {
			case ERR_ERROR:
				return "   ";
			case ERR_WARNING:
				return "     ";
			case ERR_SCRIPT:
				return "          ";
			case ERR_SHADER:
				return "          ";
		}
		return "           ";
	}

	static void set_flush_stdout_on_print(bool value);

	virtual void logv(const char *p_format, va_list p_list, bool p_err) _PRINTF_FORMAT_ATTRIBUTE_2_0 = 0;
	virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify = false, ErrorType p_type = ERR_ERROR, const Vector<Ref<ScriptBacktrace>> &p_script_backtraces = {});

	void logf(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;
	void logf_error(const char *p_format, ...) _PRINTF_FORMAT_ATTRIBUTE_2_3;

	virtual ~Logger() {}
};

/**
 * Writes messages to stdout/stderr.
 */
class StdLogger : public Logger {
public:
	virtual void logv(const char *p_format, va_list p_list, bool p_err) override _PRINTF_FORMAT_ATTRIBUTE_2_0;
	virtual ~StdLogger() {}
};

/**
 * Writes messages to the specified file. If the file already exists, creates a copy (backup)
 * of it with timestamp appended to the file name. Maximum number of backups is configurable.
 * When maximum is reached, the oldest backups are erased. With the maximum being equal to 1,
 * it acts as a simple file logger.
 */
class RotatedFileLogger : public Logger {
	String base_path;
	int max_files;

	Ref<FileAccess> file;

	void clear_old_backups();
	void rotate_file();

	Ref<RegEx> strip_ansi_regex;

public:
	explicit RotatedFileLogger(const String &p_base_path, int p_max_files = 10);

	virtual void logv(const char *p_format, va_list p_list, bool p_err) override _PRINTF_FORMAT_ATTRIBUTE_2_0;
};

class CompositeLogger : public Logger {
	Vector<Logger *> loggers;

public:
	explicit CompositeLogger(const Vector<Logger *> &p_loggers);

	virtual void logv(const char *p_format, va_list p_list, bool p_err) override _PRINTF_FORMAT_ATTRIBUTE_2_0;
	virtual void log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type = ERR_ERROR, const Vector<Ref<ScriptBacktrace>> &p_script_backtraces = {}) override;

	void add_logger(Logger *p_logger);

	virtual ~CompositeLogger();
};