//iqmtag tag_weapon tag_weapon 0 0 0 0 0 90
iqmpitch spine 0.4 0 -30 30
iqmpitch chest 0.3 0 -30 30
//iqmpitch chest 0.30 0 -7 9
//iqmpitch C_chest 0.30 0 -6 3
//iqmpitch C_neck 0.30 0 -9 13
//iqmpitch C_head 0.25 0 -15 19
//iqmpitch L_arm 0.30 0 -15 40
//iqmpitch R_arm 0.30 0 -15 25
iqmanim "mapmodel" "animation/rest.iqm"
iqmanim "edit" "animation/jump.iqm"
iqmanim "lag" "animation/rest.iqm"
iqmanim "idle" "animation/stand.iqm"
iqmanim "run_N" "animation/forward.iqm" 27
iqmanim "run_NE" "animation/forward_45R.iqm" 35
iqmanim "run_E" "animation/sideright.iqm" 33
iqmanim "run_SE" "animation/backward45_R.iqm" 35
iqmanim "run_S" "animation/backward.iqm" 27
iqmanim "run_SW" "animation/backward45_L.iqm" 35
iqmanim "run_W" "animation/sideleft.iqm" 33
iqmanim "run_NW" "animation/forward_45L.iqm" 35
iqmanim "jump" "animation/jump.iqm"
iqmanim "jump_N" "animation/jump_forward.iqm"
iqmanim "jump_NE" "animation/jump_forward45R.iqm"
iqmanim "jump_E" "animation/jump_right.iqm"
iqmanim "jump_SE" "animation/jump_backward45R.iqm"
iqmanim "jump_S" "animation/jump_backward.iqm"
iqmanim "jump_SW" "animation/jump_backward45L.iqm"
iqmanim "jump_W" "animation/jump_left.iqm"
iqmanim "jump_NW" "animation/jump_forward45L.iqm"
iqmanim "crouch" "animation/crouch.iqm"
iqmanim "crouch_N" "animation/crouch_forward.iqm" 21
iqmanim "crouch_NE" "animation/crouch_forward.iqm" 21
iqmanim "crouch_E" "animation/crouch_forward.iqm" 21
iqmanim "crouch_SE" "animation/crouch_forward.iqm" 21
iqmanim "crouch_S" "animation/crouch_forward.iqm" 21
iqmanim "crouch_SW" "animation/crouch_forward.iqm" 21
iqmanim "crouch_W" "animation/crouch_forward.iqm" 21
iqmanim "crouch_NW" "animation/crouch_forward.iqm" 21
//iqmanim "crouch jump" "animation/crouch_jump.iqmanim"
//iqmanim "crouch jump N" "animation/crouch_jump_N.iqmanim"
//iqmanim "crouch jump NE" "animation/crouch_jump_NE.iqmanim"
//iqmanim "crouch jump E" "animation/crouch_jump_E.iqmanim"
//iqmanim "crouch jump SE" "animation/crouch_jump_SE.iqmanim"
//iqmanim "crouch jump S" "animation/crouch_jump_S.iqmanim"
//iqmanim "crouch jump SW" "animation/crouch_jump_SW.iqmanim"
//iqmanim "crouch jump W" "animation/crouch_jump_W.iqmanim"
//iqmanim "crouch jump NW" "animation/crouch_jump_NW.iqmanim"
//iqmanim "sink" "animation/jump.iqmanim"
//iqmanim "swim" "animation/jump_N.iqmanim"
//iqmanim "crouch sink" "animation/crouch_jump.iqmanim"
//iqmanim "crouch swim" "animation/crouch_jump_N.iqmanim"