@Name: Crop Sphere
@Version: 1.2
@Tags: crop
@Description: Crop into a sphere, select visibility of inside and surface (by Rychveldir)
@Hull: 0
@Inside: 1
@Radius: 1
float r = length(p);
if (r > @Radius) {
if (random(next) < @Hull) {p = @Radius*p/r;} else {return discarded_point;}
}
if (r < @Radius) {
if (random(next) < @Inside) {return p;} else {return discarded_point;}
}
if (r < @Radius) {
if (random(next) < @Inside) {return p;} else {return vec3(1./0.);}
}
return p;