| … | … | @@ -13,15 +13,15 @@ A Godot plugin and example project for loading assets from the [hypercore-protoc |
| 13 | 13 | |
| 14 | 14 | ## TODOs: |
| 15 | 15 | |
| 16 | - Reuse `HyperGateway` instance between `HyperRequest` objects | |
| 17 | - Example for saving data to hyper | |
| 18 | - Make FTP server that can be mounted as a network drive | |
| 19 | - Listen for changes (EventSource) | |
| 20 | - Listen for download progress (EventSource) | |
| 21 | - Listen for / Publish extension messages (EventSource) | |
| 22 | - Examples for all the methods exposed by the gateway. | |
| 23 | - Basic Multiplayer demo using extension messages | |
| 24 | - Folder sync (From `hyper://` to fs, from fs to `hyper://`) | |
| 16 | - [x] Reuse `HyperGateway` instance between `HyperRequest` objects | |
| 17 | - [x] Example for saving data to hyper | |
| 18 | - [ ] Make FTP server that can be mounted as a network drive | |
| 19 | - [ ] Listen for changes (EventSource) | |
| 20 | - [ ] Listen for download progress (EventSource) | |
| 21 | - [ ] Listen for / Publish extension messages (EventSource) | |
| 22 | - [ ] Examples for all the methods exposed by the gateway. | |
| 23 | - [ ] Basic Multiplayer demo using extension messages | |
| 24 | - [ ] Folder sync (From `hyper://` to fs, from fs to `hyper://`) | |
| 25 | 25 | |
| 26 | 26 | ## Supported APIs: |
| 27 | 27 |