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hypergodot commits / 09fea14

Initial README docs
09fea14ea7fbe61064e6e01d7dbbb99d4ad42bc5
by mauve <ranger@mauve.moe> · 2021-05-19T18:43:01.000Z

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1# HyperGodot
2
3A Godot plugin and example project for loading assets from the [hypercore-protocol](https://hypercore-protocol.org/).
4
5*WIP:* This is a work an progress and isn't ready for use yet. Feel free to follow for progress, though.
6
7## Plans:
8
9- Create a node-js based daemon using the `hypercore-fetch` module listening on UNIX domain sockets / Windows named pipes listening on HTTPs
10- Use HTTPClient in GDScript to connect over the unix socket
11- Intercept the resource loading code to support `hyper://`?
12- Spawn daemon from within Godot in a singleton
13
14## Research:
15
16### How to communicate over UNIX sockets
17
18### How to spawn the daemon
19
20## Supported APIs:
21
22```JavaScript
23// TODO
24```