| … | … | @@ -2,7 +2,7 @@ |
| 2 | 2 |  |
| 3 | 3 | **HyperGodot Demo of a Third-Person Controller** |
| 4 | 4 | |
| 5 | | This is a very basic demo with a few bugs. It's main goal is to showcase a third person game that uses the hypercore protocol for multiplayer. We hope this can serve as a resource for others who may wish to use hypercore for p2p 3d multiplayer games. |
| 5 | This is a very basic demo with a few bugs. It's main goal is to showcase a third person game that uses the [hypercore protocol](https://hypercore-protocol.org/) for multiplayer. We hope this can serve as a resource for others who may wish to use hypercore for p2p 3d multiplayer games. |
| 6 | 6 | |
| 7 | 7 | # Controls |
| 8 | 8 | * wsad for movement |
| … | … | @@ -20,3 +20,4 @@ This is a very basic demo with a few bugs. It's main goal is to showcase a third |
| 20 | 20 | # More information |
| 21 | 21 | * Download both the PCK file and the binary |
| 22 | 22 | * Linux : chmod +x binary in order to run it |
| 23 | * hypercore-gateway uses a slightly older version of hypercore. while hole punching is good , some router configurations do require you to open port 4973. |