[gd_scene load_steps=2 format=2]
[sub_resource type="SpatialMaterial" id=1]
flags_unshaded = true
flags_no_depth_test = true
flags_fixed_size = true
flags_do_not_receive_shadows = true
flags_disable_ambient_light = true
albedo_color = Color( 0.407843, 0, 0, 1 )
[node name="CSGSphere" type="CSGSphere"]
radius = 0.025
radial_segments = 22
rings = 22
material = SubResource( 1 )