extends Spatial
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
# Find the Collision Mesh and Remove it!
var collision : CollisionShape = find_node("shape0")
if(collision != null):
collision.disabled = true
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass