[gd_scene load_steps=2 format=2]
[ext_resource path="res://assets/models/tumble/tumble.glb" type="PackedScene" id=1]
[node name="tumble" instance=ExtResource( 1 )]
transform = Transform( 0.65, 0, 0, 0, 0.65, 0, 0, 0, 0.65, 0, 0, 0 )
[node name="SkeletonIK" type="SkeletonIK" parent="Armature/Skeleton" index="2"]
process_priority = 1
root_bone = "DEF-upper_arm.R"
tip_bone = "DEF-hand.R"