OverviewFilesCommitsIssuesDocsReleasesPeers

hyper-tps commits / fff60f6

ci: gate-asset-thumb (#120 L4 step 6, windowed)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
fff60f63feb9382c9de55415d873ae201b2ae825
by plankatron <fleeky@gmail.com> · 2026-10-19T23:44:00.000Z

Changed files (1) +5 -0

.pear-git/ci.yaml +5 -0
……@@ -1154,6 +1154,11 @@ steps:
11541154 # #120 L4 step 5: the Assets strip — tiles, filters, Save to switches, Update N, the
11551155 # drop frame (floor / wall / ceiling), the 3D view armed only during a tile's drag.
11561156 run: "HYPERTPS_DAEMON_TCP=127.0.0.1:1 /storage/projects/code/godot/nvidia-rtx-godot-v3/bin/godot.linuxbsd.editor.x86_64 --headless --path . res://scenes/test/gate_asset_browser.tscn"
1157 - name: gate-asset-thumb
1158 # #120 L4 step 6: a save renders a 128 px thumbnail of the collection alone (real
1159 # pixels), named by the overlay's hash, in both libraries and on the tile; a late one
1160 # never clobbers a newer save. WINDOWED: needs a device (the headless dummy draws nothing).
1161 run: "DISPLAY=:0 HYPERTPS_DAEMON_TCP=127.0.0.1:1 /storage/projects/code/godot/nvidia-rtx-godot-v3/bin/godot.linuxbsd.editor.x86_64 --path . res://scenes/test/gate_asset_thumb.tscn"
11571162 - name: gate-curve-overlay
11581163 # Curves (wire, points, held handles) are an editor overlay: hidden in play mode, the
11591164 # Curves switch (Shift+Alt+K) and the master switch hide them in build (2026-10-18).