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hyper-tps commits / c5f8d21

ci: gate-asset-browser (#120 L4 step 5)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
c5f8d2132791068bb400eab34d09b0a8977410e1
by plankatron <fleeky@gmail.com> · 2026-10-19T23:37:28.000Z

Changed files (1) +4 -0

.pear-git/ci.yaml +4 -0
……@@ -1150,6 +1150,10 @@ steps:
11501150 # #120 L4 step 4: a placed asset is one thing in the editor — select, G/R/X/Shift+D,
11511151 # read-only parts, Make Real (same windings), outliner rows; no edit names a synthetic piece.
11521152 run: "HYPERTPS_DAEMON_TCP=127.0.0.1:1 /storage/projects/code/godot/nvidia-rtx-godot-v3/bin/godot.linuxbsd.editor.x86_64 --headless --path . res://scenes/test/gate_asset_edit.tscn"
1153 - name: gate-asset-browser
1154 # #120 L4 step 5: the Assets strip — tiles, filters, Save to switches, Update N, the
1155 # drop frame (floor / wall / ceiling), the 3D view armed only during a tile's drag.
1156 run: "HYPERTPS_DAEMON_TCP=127.0.0.1:1 /storage/projects/code/godot/nvidia-rtx-godot-v3/bin/godot.linuxbsd.editor.x86_64 --headless --path . res://scenes/test/gate_asset_browser.tscn"
11531157 - name: gate-curve-overlay
11541158 # Curves (wire, points, held handles) are an editor overlay: hidden in play mode, the
11551159 # Curves switch (Shift+Alt+K) and the master switch hide them in build (2026-10-18).