| … | … | @@ -1134,6 +1134,10 @@ steps: |
| 1134 | 1134 | # DCLevel.get_brushes_bounds / count_clearance answer bit-for-bit what the get_brush |
| 1135 | 1135 | # loops they replaced did (hyper-games #127: the organizer's per-fold reads). |
| 1136 | 1136 | run: "/storage/projects/code/godot/nvidia-rtx-godot-v3/bin/godot.linuxbsd.editor.x86_64 --headless --path . --script res://scenes/test/gate_brush_narrow_reads.gd" |
| 1137 | - name: gate-asset-doc |
| 1138 | # #120 L4 step 1: a collection's contents as an asset blob — round trip, canonical |
| 1139 | # bytes, local dots, cuts carried with their cutter, decode refuses untrusted input. |
| 1140 | run: "HYPERTPS_DAEMON_TCP=127.0.0.1:1 /storage/projects/code/godot/nvidia-rtx-godot-v3/bin/godot.linuxbsd.editor.x86_64 --headless --path . res://scenes/test/gate_asset_doc.tscn" |
| 1137 | 1141 | - name: gate-curve-overlay |
| 1138 | 1142 | # Curves (wire, points, held handles) are an editor overlay: hidden in play mode, the |
| 1139 | 1143 | # Curves switch (Shift+Alt+K) and the master switch hide them in build (2026-10-18). |