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hyper-tps / benchmarks / pt / pt-bench_2026-07-31T14-37-04_ridprobe.txt

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==============================================================================
[PT-BENCH] 2026-07-31T14:37:15  label=ridprobe
==============================================================================

-- run ----------------------------------------------------------------
  scene          : res://scenes/test/dc_terrain_streaming_pt_noplayer.tscn
  config         : PT spp=2 (scene) bounces=3 (scene) vis=0 dlss=off
  camera path    : orbit r=140 h=70, one revolution over 5s, aimed at the ground ahead
  settled        : true after 4.9s
  camera lifted  : 397/445 frames pushed up out of the SDF surface
  min clearance  : 11.5  

-- build (record this: a config difference reads as a perf difference) --
  executable     : /storage/projects/code/godot/nvidia-rtx-godot/bin/godot.linuxbsd.editor.x86_64
  engine         : 4.7-beta (custom_build)
  gpu            : NVIDIA GeForce RTX 2070
  driver         : 1.4.325
  rendering      : forward_plus
  vk rt pipeline : true
  vk ray query   : true
  window size    : (1274, 693)
  viewport rect  : (1274.0, 693.0)
  render target  : (1274.0, 693.0)
  scaling        : scaling_3d_mode=0 scale=1.00
  NOTE: scaling_3d_mode reads back the DLSS mode even in a build compiled
        WITHOUT DLSS (renderer_viewport.cpp only ERR_PRINTs). The log, not
        this field, is the authority on whether DLSS actually ran.

-- frame time ---------------------------------------------------------
  frames         : 445 over 5.0s
  p50            :    10.69 ms   (93.5 fps)
  p95            :    17.98 ms   (55.6 fps)
  p99            :    28.41 ms   (35.2 fps)
  avg            :    11.26 ms   (88.8 fps)
  min / max      :     2.17 / 42.26 ms

  segment      frames   p50 ms   p95 ms   p99 ms  fps@p50
  seg0            114    10.89    15.39    21.61     91.8
  seg1            108    10.65    18.12    28.99     93.9
  seg2            108    10.65    19.89    28.63     93.9
  seg3            115    10.46    18.66    27.34     95.6

-- streaming during measurement ---------------------------------------
  premesh pending: p50 0, max 0  (non-zero = streaming was still working)
  active chunks  : 750..1178
  lod frozen     : false

-- what was actually on screen ----------------------------------------
  primitives     : p50 718752  (near zero = the camera was looking at nothing)
  objects        : p50 295
  screenshots    : none (--shots=0) — nothing corroborates these numbers
==============================================================================