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[PT-BENCH] 2026-07-31T14:18:27 label=sr-perf
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-- run ----------------------------------------------------------------
scene : res://scenes/test/dc_terrain_streaming_pt_noplayer.tscn
config : PT spp=2 (scene) bounces=3 (scene) vis=0 dlss=sr_perf
camera path : orbit r=140 h=70, one revolution over 30s, aimed at the ground ahead
settled : true after 3.5s
camera lifted : 1907/2190 frames pushed up out of the SDF surface
min clearance : 11.4
-- build (record this: a config difference reads as a perf difference) --
executable : /storage/projects/code/godot/nvidia-rtx-godot/bin/godot.linuxbsd.editor.x86_64
engine : 4.7-beta (custom_build)
gpu : NVIDIA GeForce RTX 2070
driver : 1.4.325
rendering : forward_plus
vk rt pipeline : true
vk ray query : true
window size : (1914, 1053) (requested (1920, 1080))
viewport rect : (1914.0, 1053.0)
render target : (1914.0, 1053.0)
scaling : scaling_3d_mode=5 scale=0.50
NOTE: scaling_3d_mode reads back the DLSS mode even in a build compiled
WITHOUT DLSS (renderer_viewport.cpp only ERR_PRINTs). The log, not
this field, is the authority on whether DLSS actually ran.
-- frame time ---------------------------------------------------------
frames : 2190 over 30.0s
p50 : 12.21 ms (81.9 fps)
p95 : 15.64 ms (63.9 fps)
p99 : 24.23 ms (41.3 fps)
avg : 12.48 ms (80.1 fps)
min / max : 1.57 / 39.69 ms
segment frames p50 ms p95 ms p99 ms fps@p50
seg0 565 11.42 14.33 26.89 87.6
seg1 579 12.52 15.82 23.25 79.9
seg2 524 12.29 15.59 20.27 81.3
seg3 522 12.53 15.70 20.29 79.8
-- streaming during measurement ---------------------------------------
premesh pending: p50 0, max 0 (non-zero = streaming was still working)
active chunks : 750..1103
lod frozen : false
-- what was actually on screen ----------------------------------------
primitives : p50 790534 (near zero = the camera was looking at nothing)
objects : p50 311
screenshot : /storage/projects/code/godot/hyper-tps/benchmarks/pt/pt-bench_2026-07-31T14-17-53_sr-perf_shot0.png
screenshot : /storage/projects/code/godot/hyper-tps/benchmarks/pt/pt-bench_2026-07-31T14-17-53_sr-perf_shot1.png
screenshot : /storage/projects/code/godot/hyper-tps/benchmarks/pt/pt-bench_2026-07-31T14-17-53_sr-perf_shot2.png
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