| … | … | @@ -17,9 +17,9 @@ const EVENT_PLAYER_SHOOT_GRAPPLINGHOOK = 'player_shoot_grapplinghook' |
| 17 | 17 | const EVENT_PLAYER_RELEASE_GRAPPLINGHOOK = 'player_release_grapplinghook' |
| 18 | 18 | const EVENT_PLAYER_TOGGLE_LIGHT = 'player_toggle_light' |
| 19 | 19 | |
| 20 | | var PlayerCoreLocal = preload("res://game/player/player_core_local.tscn") |
| 21 | | var PlayerCoreRemote = preload("res://game/player/player_core_remote.tscn") |
| 22 | | var PlayerCoreLocalDebugUI = preload("res://game/player/player_core_local_debugui.tscn") |
| 20 | @onready var PlayerCoreLocal = preload("res://game/player/player_core_local.tscn") |
| 21 | @onready var PlayerCoreRemote = preload("res://game/player/player_core_remote.tscn") |
| 22 | @onready var PlayerCoreLocalDebugUI = preload("res://game/player/player_core_local_debugui.tscn") |
| 23 | 23 | |
| 24 | 24 | func _ready(): |
| 25 | 25 | hyperGateway = get_tree().get_current_scene().get_node("HyperGodot").get_node("HyperGateway") |