| … | … | @@ -80,6 +80,10 @@ func _ready(): |
| 80 | 80 | callable = Callable(self, "_on_settings_cancel_pressed") |
| 81 | 81 | settings_action_cancel.connect("pressed", callable) |
| 82 | 82 | |
| 83 | callable = Callable(self, "_on_multiplayer_start_pressed") | |
| 84 | multiplayer_StartGW.connect("pressed", callable) | |
| 85 | callable = Callable(self, "_on_multiplayer_stop_pressed") | |
| 86 | multiplayer_StopGW.connect("pressed", callable) | |
| 83 | 87 | callable = Callable(self, "_on_multiplayer_ok_pressed") |
| 84 | 88 | multiplayer_actions_ok.connect("pressed", callable) |
| 85 | 89 | |
| … | … | @@ -258,7 +262,7 @@ func _on_multiplayer_ok_pressed(): |
| 258 | 262 | multiplayer_menu.hide() |
| 259 | 263 | |
| 260 | 264 | |
| 261 | func _on_Start_pressed(): | |
| 265 | func _on_multiplayer_start_pressed(): | |
| 262 | 266 | hyperGatewayNode.port = multiplayer_PortInput.text.to_int() |
| 263 | 267 | hyperGossipNode.url = multiplayer_GossipURLInput.text |
| 264 | 268 | hyperGatewayNode.start() |
| … | … | @@ -266,7 +270,7 @@ func _on_Start_pressed(): |
| 266 | 270 | _UpdateHyperGossipInfo() |
| 267 | 271 | |
| 268 | 272 | |
| 269 | func _on_Stop_pressed(): | |
| 273 | func _on_multiplayer_stop_pressed(): | |
| 270 | 274 | hyperGatewayNode.stop() |
| 271 | 275 | _UpdateHyperGatewayInfo() |
| 272 | 276 | _UpdateHyperGossipInfo() |