OverviewFilesCommitsIssuesDocsReleasesPeers

hyper-godot4-test commits / 36d2ee2

ghfghdfh
36d2ee2747d062333c5fa1fd0ffe7884526d9d6a
by Dresk Spidflisk <dreskspidflisk@gmail.com> · 2022-04-18T19:19:44.000Z

Changed files (1) +4 -4

hypergodot/hyper_godot_core.gd +4 -4
……@@ -100,12 +100,12 @@ func get_player_object(id):
100100func updatePlayer_shootGrapplingHook(data, id):
101101 var remotePlayer = get_player_object(id)
102102
103 var translation : Vector3 = Vector3(data.translation.x, data.translation.y, data.translation.z)
103 var position : Vector3 = Vector3(data.position.x, data.position.y, data.position.z)
104104 var direction : Vector3 = Vector3(data.direction.x, data.direction.y, data.direction.z)
105105 var velocity : Vector3 = Vector3(data.velocity.x, data.velocity.y, data.velocity.z)
106106 var grapple_position : Vector3 = Vector3(data.grapple_position.x, data.grapple_position.y, data.grapple_position.z)
107107
108 remotePlayer.playerCoreNetworkDataUpdate_Types(translation, direction, velocity)
108 remotePlayer.playerCoreNetworkDataUpdate_Types(position, direction, velocity)
109109 remotePlayer.grapplingHook_GrapplePosition = grapple_position
110110 remotePlayer.playerWantsToShootGrapplingHook = true
111111
……@@ -118,12 +118,12 @@ func updatePlayer_releaseGrapplingHook(data, id):
118118func updatePlayerWithSnapshot(data, id):
119119 var remotePlayer = get_player_object(id)
120120
121 var translation : Vector3 = Vector3(data.translation.x, data.translation.y, data.translation.z)
121 var position : Vector3 = Vector3(data.position.x, data.position.y, data.position.z)
122122 var meshDirection : Vector3 = Vector3(data.meshDirection.x, data.meshDirection.y, data.meshDirection.z)
123123 var lookingDirection : Vector3 = Vector3(data.lookingDirection.x, data.lookingDirection.y, data.lookingDirection.z)
124124
125125 remotePlayer.snapShotUpdate(
126 translation,
126 position,
127127 meshDirection,
128128 lookingDirection
129129 )