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hyper-godot4-test / game / player / grappling_hook / gh_visual_point_1.tscn

15 lines · tscn ref:
[gd_scene load_steps=2 format=3 uid="uid://bdo2nek3n4knj"]

[sub_resource type="StandardMaterial3D" id="1"]
no_depth_test = true
shading_mode = 0
disable_ambient_light = true
albedo_color = Color(0.407843, 0, 0, 1)
disable_receive_shadows = true

[node name="CSGSphere" type="CSGSphere3D"]
radius = 0.282
radial_segments = 22
rings = 22
material = SubResource( "1" )