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hyper-godot4-test / game / player / grappling_hook / gh_visual_line_1.tscn

10 lines · tscn ref:
[gd_scene load_steps=2 format=2]

[sub_resource type="SpatialMaterial" id=1]
albedo_color = Color( 0, 0.266667, 0.329412, 1 )

[node name="GrappleVisualLine_1" type="CSGCylinder"]
radius = 0.04
height = 28.564
material = SubResource( 1 )