[gd_scene load_steps=2 format=2] [sub_resource type="SpatialMaterial" id=1] albedo_color = Color( 0, 0.266667, 0.329412, 1 ) [node name="GrappleVisualLine_1" type="CSGCylinder"] radius = 0.04 height = 28.564 material = SubResource( 1 )