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hyper-godot4-test / assets / sounds / player / fire_grapplinghook.wav.import

25 lines · import ref:
[remap]

importer="wav"
type="AudioStreamSample"
uid="uid://bnyupoh566q7j"
path="res://.godot/imported/fire_grapplinghook.wav-e2b95032e33676ef3b5e3b9e1427fe95.sample"

[deps]

source_file="res://assets/sounds/player/fire_grapplinghook.wav"
dest_files=["res://.godot/imported/fire_grapplinghook.wav-e2b95032e33676ef3b5e3b9e1427fe95.sample"]

[params]

force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0