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hyper-godot4-test / assets / sounds / ambience / howling_wind.mp3.import

17 lines · import ref:
[remap]

importer="mp3"
type="AudioStreamMP3"
uid="uid://7mme5t5cy2f3"
path="res://.godot/imported/howling_wind.mp3-2494a7627feaa3328f99dc952817e727.mp3str"

[deps]

source_file="res://assets/sounds/ambience/howling_wind.mp3"
dest_files=["res://.godot/imported/howling_wind.mp3-2494a7627feaa3328f99dc952817e727.mp3str"]

[params]

loop=true
loop_offset=0