[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://7mme5t5cy2f3"
path="res://.godot/imported/howling_wind.mp3-2494a7627feaa3328f99dc952817e727.mp3str"
[deps]
source_file="res://assets/sounds/ambience/howling_wind.mp3"
dest_files=["res://.godot/imported/howling_wind.mp3-2494a7627feaa3328f99dc952817e727.mp3str"]
[params]
loop=true
loop_offset=0