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hyper-godot4-test / assets / sounds / ambience / ear_wind.mp3.import

17 lines · import ref:
[remap]

importer="mp3"
type="AudioStreamMP3"
uid="uid://cim5xfp5vt1il"
path="res://.godot/imported/ear_wind.mp3-70c7b0062dcbac4a2bb97a0565616e62.mp3str"

[deps]

source_file="res://assets/sounds/ambience/ear_wind.mp3"
dest_files=["res://.godot/imported/ear_wind.mp3-70c7b0062dcbac4a2bb97a0565616e62.mp3str"]

[params]

loop=true
loop_offset=0