[gd_scene load_steps=4 format=3 uid="uid://bipaa31egh2as"]
[ext_resource type="Shader" uid="uid://catcbel48uye0" path="res://assets/shaders/test.res" id="1_hte4u"]
[sub_resource type="PlaneMesh" id="PlaneMesh_0q1ki"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_wxa6t"]
render_priority = 0
shader = ExtResource( "1_hte4u" )
[node name="Node3D" type="Node3D"]
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource( "PlaneMesh_0q1ki" )
surface_material_override/0 = SubResource( "ShaderMaterial_wxa6t" )