import bpy, webbrowser
from mathutils import Vector
from . utils import add_list_items, toggle_help, toggle_mods
from .. graphics.load import load_image_file
from ... utility import addon
class Preset_Brush_Ops():
def __init__(self, create):
self.create = create
self.db = self.create.db
self.images = []
self.main_window = None
self.brush_widget = None
self.brush_widget_layout = None
self.op_widget = None
self.op_widget_layout = None
self.header_button = None
self.setup()
def setup(self):
# Create windows
self.main_window = self.create.window(window_key="Brush_Ops")
self.main_window.can_stack_vertical = False
self.main_window_layout()
# Override colors
prefs = addon.preference()
########################
# Create Skeletons
########################
def main_window_layout(self):
'''Create the main window skeleton.'''
# Panel 1
self.create.panel(window=self.main_window, x_split_percent=100, y_split_percent=50)
# self.create.panel(window=self.main_window, x_split_percent=60, y_split_percent=50)
# Header
self.create.window_header_layout(window=self.main_window, header_height_percent=20, min_max_height=(20, 30))
header_layout = self.main_window.header_layout
self.create.row(layout=header_layout, height_percent=100)
self.create.column(layout=header_layout, width_percent=100)
self.create.cell(layout=header_layout, hover_highlight=True)
self.create.element_text(layout=header_layout, text="Brush List", target_size=12)
self.create.element_border(layout=header_layout, line_width=1)
self.header_button = self.create.event_call_back(layout=header_layout, func=None, positive_args=None)
# Widget
self.create.widget_scroll(panel=self.main_window.panels[-1], win_key="Brush_Ops", collapsable=False, split_count_override=False)
self.brush_widget = self.main_window.panels[-1].widget
self.create.widget_body_layout(widget=self.brush_widget)
self.brush_widget_layout = self.brush_widget.layout
# # Panel 2
# self.create.panel(window=self.main_window, x_split_percent=40, y_split_percent=50)
# # Header
# self.create.window_header_layout(window=self.main_window, header_height_percent=20, min_max_height=(20, 30))
# header_layout = self.main_window.header_layout
# self.create.row(layout=header_layout, height_percent=100)
# self.create.column(layout=header_layout, width_percent=100)
# self.create.cell(layout=header_layout, hover_highlight=True)
# self.create.element_text(layout=header_layout, text="Brush List", target_size=12)
# self.create.element_border(layout=header_layout, line_width=1)
# self.header_button = self.create.event_call_back(layout=header_layout, func=None, positive_args=None)
# # Widget
# self.create.widget_scroll(panel=self.main_window.panels[-1], win_key="Brush_Ops", collapsable=False, split_count_override=False)
# self.op_widget = self.main_window.panels[-1].widget
# self.create.widget_body_layout(widget=self.op_widget)
# self.op_widget_layout = self.op_widget.layout
########################
# Populate Skeletons
########################
def build_main(self, win_dict, window_name, win_form=None):
# Header
header = win_dict['header']
self.header_button.func = header[0]
self.header_button.positive_args = header[1]
# Brushes
brushes = win_dict['brushes']
height = 100 / len(brushes) if len(brushes) > 0 else 100
for brush_form in reversed(brushes):
self.create.row(layout=self.brush_widget_layout, height_percent=height)
self.create.column(layout=self.brush_widget_layout, width_percent=75)
self.create.cell(layout=self.brush_widget_layout, hover_highlight=True)
self.create.element_text(layout=self.brush_widget_layout, target_size=16, text=brush_form.name)
self.create.event_call_back(layout=self.brush_widget_layout, func=brush_form.call_back, positive_args=brush_form.call_args)
self.create.column(layout=self.brush_widget_layout, width_percent=25)
self.create.cell(layout=self.brush_widget_layout, hover_highlight=True)
self.create.element_background(layout=self.brush_widget_layout, primary=False, bevel=True)
self.create.element_border(layout=self.brush_widget_layout, line_width=1)
self.create.element_text(layout=self.brush_widget_layout, target_size=16, text=brush_form.hot_key_display)
self.create.event_call_back(layout=self.brush_widget_layout, func=brush_form.call_back, positive_args=brush_form.call_args)
# # Operations
# ops = win_dict['ops']
# height = 100 / len(ops) if len(ops) > 0 else 100
# for op in ops:
# self.create.row(layout=self.op_widget_layout, height_percent=height)
# self.create.column(layout=self.op_widget_layout, width_percent=100)
# self.create.cell(layout=self.op_widget_layout, hover_highlight=True)
# self.create.element_text(layout=self.op_widget_layout, target_size=16, text=op[0])
# self.create.event_call_back(layout=self.op_widget_layout, func=op[1], positive_args=op[2])
def destroy(self):
# Unload images
if self.images != []:
for image in self.images:
if image != None:
try:
bpy.data.images.remove(image)
except:
pass