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godot-witchy_world_demo commits / be863c7

added light toggle fire noise
be863c772b7d8685ab59046e2194547283ea2316
by Alexis Mattos <info@figure8labs.com> · 2022-04-26T01:36:16.000Z

Changed files (3) +27 -2

assets/sounds/player/campfire.mp3 +0 -0
(no content changes — binary or rename)
game/player/player_core_local.tscn +26 -1
……@@ -1,22 +1,47 @@
1[gd_scene load_steps=7 format=2]
1[gd_scene load_steps=13 format=2]
22
33[ext_resource path="res://game/player/player_core.tscn" type="PackedScene" id=1]
44[ext_resource path="res://game/player/player_core_local_input.gd" type="Script" id=2]
55[ext_resource path="res://game/player/player_core_local_input_special.gd" type="Script" id=3]
66[ext_resource path="res://assets/shaders/HeadFire.tscn" type="PackedScene" id=4]
77[ext_resource path="res://game/player/player_core_local_debugui.tscn" type="PackedScene" id=5]
8[ext_resource path="res://assets/sounds/player/jump-on-wood_cut.mp3" type="AudioStream" id=6]
9[ext_resource path="res://assets/sounds/player/whip_jump.mp3" type="AudioStream" id=7]
10[ext_resource path="res://assets/sounds/player/step_left.mp3" type="AudioStream" id=8]
811[ext_resource path="res://assets/sounds/player/fire_grapplinghook1.mp3" type="AudioStream" id=9]
12[ext_resource path="res://assets/sounds/player/step_right.mp3" type="AudioStream" id=10]
13[ext_resource path="res://assets/sounds/player/eerie_swell.mp3" type="AudioStream" id=11]
14[ext_resource path="res://assets/sounds/player/campfire.mp3" type="AudioStream" id=12]
915
1016[node name="PlayerCoreLocal" instance=ExtResource( 1 )]
1117
1218[node name="Model" parent="." index="0"]
1319transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
1420
21[node name="Sound_Jump" parent="Model" index="3"]
22stream = ExtResource( 7 )
23
24[node name="Sound_Land" parent="Model" index="4"]
25stream = ExtResource( 6 )
26
27[node name="Sound_Metal_Footstep_1" parent="Model" index="5"]
28stream = ExtResource( 8 )
29
30[node name="Sound_Metal_Footstep_2" parent="Model" index="6"]
31stream = ExtResource( 10 )
32
1533[node name="Sound_Shoot_GrapplingHook_1" parent="Model" index="8"]
1634transform = Transform( 1.53846, 0, 0, 0, 1.53846, 0, 0, 0, 1.53846, 0, 0, 0 )
1735stream = ExtResource( 9 )
1836attenuation_filter_cutoff_hz = 5000.0
1937
38[node name="Sound_Teleport_1" parent="Model" index="11"]
39stream = ExtResource( 11 )
40
41[node name="Sound_ToggleLight_1" parent="Model" index="12"]
42stream = ExtResource( 12 )
43attenuation_model = 3
44
2045[node name="Input" type="Node" parent="." index="4"]
2146script = ExtResource( 2 )
2247
project.godot +1 -1
……@@ -127,7 +127,7 @@ window/size/height=728
127127
128128[editor_plugins]
129129
130enabled=PoolStringArray( )
130enabled=PoolStringArray( "res://addons/jc.godot.time-of-day/plugin.cfg", "res://addons/scatter/plugin.cfg", "res://addons/waterways/plugin.cfg", "res://addons/zylann.hterrain/plugin.cfg" )
131131
132132[global]
133133