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godot-witchy_world_demo commits / 610119d

fixing collision shape sizes
610119d13dc337a45d57326b52b9483f2855828d
by plankatron <fleeky@gmail.com> · 2022-04-21T16:28:05.000Z

Changed files (4) +4 -4

assets/masks/asset_animal_mask.tscn +1 -1
……@@ -12,5 +12,5 @@ radius = 0.05
1212[node name="StaticBody" type="StaticBody" parent="animal_mask"]
1313
1414[node name="CollisionShape" type="CollisionShape" parent="animal_mask/StaticBody"]
15transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0420572, 0 )
15transform = Transform( 8.48619, 0, 0, 0, 8.12711, 0, 0, 0, 10, -0.024631, 0.41426, 0 )
1616shape = SubResource( 1 )
assets/masks/asset_laughing_goblin.tscn +1 -1
……@@ -12,5 +12,5 @@ radius = 0.05
1212[node name="StaticBody" type="StaticBody" parent="laughgoblin"]
1313
1414[node name="CollisionShape" type="CollisionShape" parent="laughgoblin/StaticBody"]
15transform = Transform( 1, 0, 0, 0, 1.18081, 0, 0, 0, 0.862485, 0, 0.05603, -0.00598833 )
15transform = Transform( 8, 0, 0, 0, 8.9737, 0, 0, 0, 8, 0, 0.441673, -0.00598833 )
1616shape = SubResource( 1 )
assets/masks/asset_ratface.tscn +1 -1
……@@ -13,5 +13,5 @@ radius = 0.05
1313transform = Transform( 10, 0, 0, 0, 10, 0, 0, 0, 10, 0, 0, -0.012169 )
1414
1515[node name="CollisionShape" type="CollisionShape" parent="ratface/StaticBody"]
16transform = Transform( 1.0401, 0, 0, 0, 0.686402, 0, 0, 0, 0.650173, 0, 0.0282457, 0 )
16transform = Transform( 0.702435, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.0282457, 0.00615473 )
1717shape = SubResource( 1 )
assets/masks/asset_skull.tscn +1 -1
……@@ -13,5 +13,5 @@ radius = 0.05
1313transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0384328, 0 )
1414
1515[node name="CollisionShape" type="CollisionShape" parent="skull/StaticBody"]
16transform = Transform( 0.762887, 0, 0, 0, 0.711273, 0, 0, 0, 1, 0, 0.0420572, 0 )
16transform = Transform( 6.91679, 0, 0, 0, 6.44877, 0, 0, 0, 9.56146, 0, 0.0420572, 0 )
1717shape = SubResource( 1 )