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godot-witchy_world_demo commits / 59c9171

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59c9171ade459b5e81ccf91785136ad1246f0ecc
by Dresk Spidflisk <dreskspidflisk@gmail.com> · 2022-04-22T19:37:48.000Z

Changed files (3) +4 -1

assets/models/night_ghost/night_ghost.scn +0 -0
(no content changes — binary or rename)
game/player/player_core.gd +1 -1
……@@ -33,7 +33,7 @@ onready var meshNode : Spatial = $Model
3333onready var meshSkeletonNode : Skeleton = $Model/rig/Skeleton
3434onready var meshFaceBone : int = meshSkeletonNode.find_bone("DEF-spine.006")
3535onready var meshFaceBonePos : Transform = meshSkeletonNode.get_bone_pose(meshFaceBone)
36onready var meshMaskAttachment : BoneAttachment = $Model/rig/Skeleton/MaskAttachment
36onready var meshMaskAttachment : BoneAttachment = $Model/rig/Skeleton/Spatial/MaskAttachment
3737
3838var activeMeshMaskAttachment
3939
game/player/player_core_local.tscn +3 -0
……@@ -8,6 +8,9 @@
88
99[node name="PlayerCoreLocal" instance=ExtResource( 1 )]
1010
11[node name="Model" parent="." index="0"]
12transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
13
1114[node name="Sound_Shoot_GrapplingHook_1" parent="Model" index="8"]
1215transform = Transform( 1.53846, 0, 0, 0, 1.53846, 0, 0, 0, 1.53846, 0, 0, 0 )
1316stream = ExtResource( 9 )