| … | … | @@ -33,7 +33,7 @@ onready var meshNode : Spatial = $Model |
| 33 | 33 | onready var meshSkeletonNode : Skeleton = $Model/rig/Skeleton |
| 34 | 34 | onready var meshFaceBone : int = meshSkeletonNode.find_bone("DEF-spine.006") |
| 35 | 35 | onready var meshFaceBonePos : Transform = meshSkeletonNode.get_bone_pose(meshFaceBone) |
| 36 | onready var meshMaskAttachment : BoneAttachment = $Model/rig/Skeleton/MaskAttachment | |
| 36 | onready var meshMaskAttachment : BoneAttachment = $Model/rig/Skeleton/Spatial/MaskAttachment | |
| 37 | 37 | |
| 38 | 38 | var activeMeshMaskAttachment |
| 39 | 39 |
| … | … | @@ -8,6 +8,9 @@ |
| 8 | 8 | |
| 9 | 9 | [node name="PlayerCoreLocal" instance=ExtResource( 1 )] |
| 10 | 10 | |
| 11 | [node name="Model" parent="." index="0"] | |
| 12 | transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 ) | |
| 13 | ||
| 11 | 14 | [node name="Sound_Shoot_GrapplingHook_1" parent="Model" index="8"] |
| 12 | 15 | transform = Transform( 1.53846, 0, 0, 0, 1.53846, 0, 0, 0, 1.53846, 0, 0, 0 ) |
| 13 | 16 | stream = ExtResource( 9 ) |