| … | … | @@ -239,7 +239,6 @@ func mask_PlayerSwitchToNewMask(_newMaskName : String): |
| 239 | 239 | newMaskName = "" |
| 240 | 240 | # Remove Current Mask |
| 241 | 241 | activeMeshMaskAttachment.free() |
| 242 | activeMeshMaskAttachment = null | |
| 243 | 242 | |
| 244 | 243 | if(newMask and _newMaskName.nocasecmp_to("DELETE") != 0): |
| 245 | 244 | # Get an Instance of the New Mask |