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godot-witchy_world_demo / assets / shaders / BlueFireGradient.tres

9 lines · tres ref:
[gd_resource type="GradientTexture" load_steps=2 format=2]

[sub_resource type="Gradient" id=1]
colors = PoolColorArray( 0, 0.976562, 1, 1, 0.335327, 0, 0.640625, 0 )

[resource]
gradient = SubResource( 1 )
width = 128