OverviewFilesCommitsIssuesDocsReleasesPeers

godot-witchy_world_demo / assets / masks / asset_skull.tscn

19 lines · tscn ref:
[gd_scene load_steps=3 format=2]

[ext_resource path="res://assets/masks/skull.glb" type="PackedScene" id=1]

[sub_resource type="SphereShape" id=1]
radius = 0.05

[node name="asset_skull" type="Spatial"]

[node name="skull" parent="." instance=ExtResource( 1 )]

[node name="StaticBody" type="StaticBody" parent="skull"]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.0384328, 0 )

[node name="CollisionShape" type="CollisionShape" parent="skull/StaticBody"]
transform = Transform( 6.91679, 0, 0, 0, 6.44877, 0, 0, 0, 9.56146, 0, 0.0420572, 0 )
shape = SubResource( 1 )
disabled = true