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godot-witchy_world_demo / addons / zylann.hterrain_demo / sea_material.tres

8 lines · tres ref:
[gd_resource type="SpatialMaterial" format=2]

[resource]
flags_transparent = true
albedo_color = Color( 0.301961, 0.407843, 0.45098, 0.752941 )
metallic = 0.14
roughness = 0.24